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[n00b]Adereth
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Joined: 16 Jul 2005
Location: Oh god, what year is this?!

PostPosted: Fri Jun 02, 2006 11:16 pm    Post subject: Reply with quote

You, um, know you mispelled "coming", right?
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spacepirate
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Joined: 25 Jan 2005
Location: que pasa

PostPosted: Sat Jun 03, 2006 12:25 am    Post subject: Reply with quote

maybe show us your tits
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BestOfTheWorst
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Joined: 02 Jun 2006

PostPosted: Sat Jun 03, 2006 11:43 am    Post subject: Reply with quote

Quote:

Me and [DST]Rammstein are making a new kind of game. You will have to see it when it comes out >:}


I'm also making maps for that "game-type" with Rammstein! Smile

Also I've almost finished a Doom AirHockey wad.. Very Happy
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Evolution
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Joined: 06 Sep 2005

PostPosted: Sun Jun 04, 2006 5:01 pm    Post subject: Reply with quote

Scraped due to inaccesibility and it had errors in anyway (plus it was shit anyway).

Last edited by Evolution on Wed Jul 11, 2007 5:14 pm; edited 2 times in total
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hardinge
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Joined: 04 Oct 2005

PostPosted: Mon Jun 05, 2006 6:15 pm    Post subject: Reply with quote

im currently working on a total conversion,

CHAV DOOM!!
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Rammstein
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Joined: 31 May 2006

PostPosted: Tue Jun 06, 2006 5:05 am    Post subject: Reply with quote

Quote:
I'm also making maps for that "game-type" with Rammstein

Yeah he does Very Happy

Ok, our game type is like... like DM, but object is little another.
U shoot players, but do NOT damage them. You have to let players fall in lava which will kill the player. Every map lasts for 2-3 mins. Player with the least number of deaths wins.

I dunno is this type new or not but i've never seen such maps.

PS There's some weapons what are changed with Whacked2.
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BlackShark
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Joined: 08 May 2006
Location: The Doom Engine (i_video source file to be exact)

PostPosted: Tue Jun 06, 2006 5:50 am    Post subject: Reply with quote

[n00b]Adereth wrote:
You, um, know you mispelled "coming", right?

yes,....i do Neutral
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DooMAD
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Joined: 22 Jan 2006
Location: UK

PostPosted: Wed Jun 07, 2006 7:17 pm    Post subject: Reply with quote

Hmm... WADs in Progress appears to be under construction at the moment.

Instead, screenshots of Lava DM and my various other projects can be found here.
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Evolution
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Joined: 06 Sep 2005

PostPosted: Wed Jun 07, 2006 7:19 pm    Post subject: Reply with quote

hardinge wrote:
im currently working on a total conversion,

CHAV DOOM!!


need help with the burberry INTERMISSION screen? :)
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soncdoommario
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Joined: 19 Jun 2004
Location: Attleboro, Massachusetts

PostPosted: Thu Jun 08, 2006 7:26 pm    Post subject: Reply with quote

Updates on timmy.wad

-I completely re-did map01. My original one was just jump off the ledge, head down the stairs, and step over the exit teleporter. Of course, this was just me getting the hang of Doom Builder and how everything works out. My new Map01 actually has puzzles and challenges, but it's short just because it's map01. When I was playing it, I thought it would be great for 1 on 1 and maybe up to 4 or 6 player FFA if I can get the right spawn spots in there.

-Started adding enemies to map10. Halfway done with it

-Fixed unclosed sectors in my previous maps, replaced various textures so I wouldn't have to see the hideous "BRICK6"

I hope this WAD becomes popular and gets a spot in the GSN #5 Coop Rotation. When it is released, I'd be glad to have Zdaemon host it and upload it to their site if it is popular enough. I hope you all like it when completed. Of course, I need about 20 maps to finish, so I can't see the future just yet. Wink
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TimeOfDeath
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Joined: 03 Nov 2004

PostPosted: Fri Jun 09, 2006 2:58 pm    Post subject: Reply with quote

At the moment I'm slowly working on map28 for the Coop wad Drown in Blood. Also, I'm slowly working on a single player wad called Sloth which will contain some rocket jumping and lots of killing Smile. Some of my maps from Drown in Blood will be converted into single player maps for Sloth (by adding ammo boxes, health, more monsters, etc).

DIB map28: Screen 1 - Screen 2 - Screen 3
Sloth map03: Screen 1 - Screen 2 - Screen 3 - Screen 4
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hardinge
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Joined: 04 Oct 2005

PostPosted: Fri Jun 09, 2006 4:35 pm    Post subject: Reply with quote

Quote:
need help with the burberry INTERMISSION screen? Smile


what do u mean by intermission screen
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hardinge
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Joined: 04 Oct 2005

PostPosted: Fri Jun 09, 2006 5:02 pm    Post subject: Reply with quote

TimeOfDeath wrote:
At the moment I'm slowly working on map28 for the Coop wad Drown in Blood. Also, I'm slowly working on a single player wad called Sloth which will contain some rocket jumping and lots of killing Smile. Some of my maps from Drown in Blood will be converted into single player maps for Sloth (by adding ammo boxes, health, more monsters, etc).

DIB map28: Screen 1 - Screen 2 - Screen 3
Sloth map03: Screen 1 - Screen 2 - Screen 3 - Screen 4


wow looks good
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soncdoommario
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Joined: 19 Jun 2004
Location: Attleboro, Massachusetts

PostPosted: Sat Jun 10, 2006 12:18 am    Post subject: Reply with quote

Hey, I was wondering, anyone want to try out my WAD and tell me how it is so far? I've made more updates to it.

But the thing is, I need a replace to upload it.
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bwidger
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Joined: 16 Jan 2005
Location: Chicago

PostPosted: Sat Jun 10, 2006 1:51 am    Post subject: Reply with quote

soncdoommario wrote:
Hey, I was wondering, anyone want to try out my WAD and tell me how it is so far? I've made more updates to it.

But the thing is, I need a replace to upload it.



yeah, ill test it out......... send me it via email and ill let you know what i think Wink
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soncdoommario
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Joined: 19 Jun 2004
Location: Attleboro, Massachusetts

PostPosted: Sat Jun 10, 2006 5:22 pm    Post subject: Reply with quote

Alright, I sent ya the email last night. Tell me how it is once you play it.

Also, I'm back to finishing up my monsters and objects for map10.
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Evolution
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Joined: 06 Sep 2005

PostPosted: Sat Jun 10, 2006 5:41 pm    Post subject: Reply with quote

hardinge wrote:
Quote:
need help with the burberry INTERMISSION screen? :)


what do u mean by intermission screen


The screen that appears when you exit the level, but nvm.


Last edited by Evolution on Mon Oct 22, 2007 2:16 pm; edited 1 time in total
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hardinge
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Joined: 04 Oct 2005

PostPosted: Thu Jun 15, 2006 8:56 pm    Post subject: Reply with quote

Evolution wrote:


The screen that appears when you exit the level


kk

yeah if you want
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soncdoommario
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Joined: 19 Jun 2004
Location: Attleboro, Massachusetts

PostPosted: Sat Jun 17, 2006 5:01 pm    Post subject: Reply with quote

Updates to timmy.wad:

-Changed or removes things/textures in several maps
-Map10 is now completed with monsters and things, final monster count is 370
-Map11 monsters/things is in the works

Anyone want to host this WAD on their website so we could test it on Zdaemon someday?
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Mojon man
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Joined: 19 Sep 2005
Location: Beermuda

PostPosted: Mon Jun 19, 2006 12:18 am    Post subject: Reply with quote

I'm currently working on this:



A 32 map wad for single player. Two maps are finished, and I have two more that only need a few more details. I hope to finish all maps for the next year Razz.
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