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Destination Unknown
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kandy_kid
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Joined: 27 Jul 2004
Location: But I poop from there!

PostPosted: Mon Jun 12, 2006 5:52 am    Post subject: Reply with quote

We used to stack a looong time ago in coopbuild (I wonder if the floating in midair glitch still works)
stack up a couple ppl and if the bottom guy leaves they still float in teh air.
We actually stacked it up to like 12 or so ppl high using only like 4 ppl.
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Mon Jun 26, 2006 9:36 am    Post subject: Reply with quote

Map11 beta done. It's beta because it's not the finished version - I still need to add a lot more details, but this is what the finished level will be like, with a few small changes.
Edit: Okay, it didn't take as long as I thought. Finished level now, same link.
Edit2: Argh, I RAR'ed it accidentally. Fixed now.
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Sat Jul 01, 2006 3:34 am    Post subject: Reply with quote

Map12 is done. Please tell me if any of the other maps have errors, because Doom Builder tends to slightly screw them up when I save into the wad.

Edit: Ah, I see the problem. It's not Doom Builder's fault at all, but mine. I saved map12 into an outdated version of v11. Fixed now (v12b).
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Issack Devi
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Joined: 26 Feb 2005
Location: CaNaDa!!1

PostPosted: Wed Jul 05, 2006 5:25 pm    Post subject: Reply with quote

This is a great wad Stewboy! Fun to play with us. I have one question though. What song did you use for Map01 (The Race To Doom)? It's been bugging me all day haha

Thanks.
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Thu Jul 06, 2006 12:29 am    Post subject: Reply with quote

Cybernoid 2 music, from VGmusic. It's the 'live performance remix'.
All the midis are from vgmusic apart from map03's music. That's an actual song.

Edit: Oh, and also I put in a request to DoomedEarth for a server and they put one up, in case people wanted to know.
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Issack Devi
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Joined: 26 Feb 2005
Location: CaNaDa!!1

PostPosted: Sun Jul 09, 2006 4:41 am    Post subject: Reply with quote

Ohh thanks! Great choice in music!
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Mon Jul 10, 2006 9:34 am    Post subject: Reply with quote

Update: Map13 done. The maps seem to be becoming gradually shorter and shorter...

Edit: The end part of map13, cyberdemons are supposed to spawn, they don't for some reason. Will be fixed for v14.
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Tue Jul 25, 2006 8:28 am    Post subject: Reply with quote

And map14 is done.
Edit: The new ending of map13 doesn't work, but unfortunately Xthost seems to be down at the moment, I'll re-upload it as soon as I can.
Edit2: Done.
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Tuomio
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Joined: 28 Mar 2005
Location: Finland

PostPosted: Tue Jul 25, 2006 1:46 pm    Post subject: Reply with quote

Hmh... I really like your singleplayer maps, they are much better than these imo Razz Hope you back to singleplayer maps dude. You make great maps.
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Tue Jul 25, 2006 10:06 pm    Post subject: Reply with quote

I guess everyone has their different opinions about the wad. Well, after this I'll probably have a stab at CTF, and if that doesn't work I'll go back to SP.
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Stereoface
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Joined: 29 Oct 2005

PostPosted: Sat Jul 29, 2006 12:18 am    Post subject: Reply with quote

Fix link plz...
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DooMAGE~
On a Rampage!


Joined: 14 Mar 2005
Location: Doomed Force

PostPosted: Sat Jul 29, 2006 4:14 am    Post subject: Reply with quote

xhost is changed de host.

corretly link is

http://one.xthost.info/stewboy/dest_unknown_v14.zip

Wink
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Fri Aug 04, 2006 11:29 am    Post subject: Reply with quote

Ah, thanks. I was away on a hike on the weekend so I wouldn't know about xthost changing.
Anyway, v14b is done. No new maps this time, just a few minor-ish changes to old ones.

Edit: v14b had a few bugs, one of which rendered map09 almost impossible to exit. Get fixed version here.
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Cybershark
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Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Sun Aug 13, 2006 4:45 am    Post subject: Reply with quote

moved from ZDreview at Stewboy's request.
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Fri Aug 18, 2006 12:59 pm    Post subject: Reply with quote

Map15 done.
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BlackShark
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Joined: 08 May 2006
Location: The Doom Engine (i_video source file to be exact)

PostPosted: Fri Aug 18, 2006 6:57 pm    Post subject: Reply with quote

stewboy wrote:
Sorry for the double post, but I felt I should let you know that map06 is done now.

Samiam wrote:
I think the best plan for this is to not actually get an official review, I'm not sure any beta wads should tbh, but ask for a WIP review, which is what you are asking for really, and people just reply to the thread, with any bugs, suggestions etc.

Samiam said this in another topic, and I think this quote should apply to this wad, too - it's still a work in progress.


She said that for the very first wasted dm, a long time ago Smile
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Wed Aug 23, 2006 11:18 am    Post subject: Reply with quote

Map16 done.
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Rammstein
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Joined: 31 May 2006

PostPosted: Thu Aug 24, 2006 5:03 pm    Post subject: Reply with quote

Hey stew u have a bug on map13.. Write me on my email for more info.
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stewboy
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Joined: 18 Jun 2005
Location: Sydney, Australia

PostPosted: Thu Aug 24, 2006 9:58 pm    Post subject: Reply with quote

If there's a bug, just post it here, or send me a pm.
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Rammstein
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Joined: 31 May 2006

PostPosted: Tue Aug 29, 2006 1:43 pm    Post subject: Reply with quote

Umm stew how many maps are u going to make? All 32? 30?
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