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BEX?

 
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ATG_Death
and this one time, at band camp...


Joined: 23 Feb 2003
Location: Estonia

PostPosted: Thu Oct 30, 2003 2:40 am    Post subject: BEX? Reply with quote

Does anyone have any info on deh's extension? Where could I find any on the net?
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Biff
has entered the game!


Joined: 10 Sep 2003

PostPosted: Thu Oct 30, 2003 4:01 pm    Post subject: Reply with quote

I like Nigel Rowand's site for reference:

http://www.btinternet.com/~Enjay001/

If you don't find quick answers in this Zdaemon forum, you should definitely hit the zdoom forums, doomworld too. The zdoom forums tend to be more on topic I think.
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ATG_Death
and this one time, at band camp...


Joined: 23 Feb 2003
Location: Estonia

PostPosted: Thu Oct 30, 2003 6:17 pm    Post subject: Reply with quote

Ok, ty very much.
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Twiztid
Who wants a body massage?


Joined: 21 Feb 2003
Location: your closet

PostPosted: Fri Oct 31, 2003 1:14 am    Post subject: Reply with quote

Code:
[CODEPTR]
Frame 77 = A_FireRailgun
Frame 78 = A_RailWait

# S_PLASMA1
Frame 77
Sprite subnumber = 32768
Duration = 3
Next frame = 78

# S_PLASMA2
Frame 78
Sprite subnumber = 1
Duration = 50
Next frame = 74
_____________________________________________
Thing 35 (Plasma Bullet)
Bits = ICEDAMAGE +NOTELEPORT +IMPACT +PCROSS
_____________________________________________

Thing 35 (Plasma Bullet)
Bits = FIREDAMAGE +NOTELEPORT +IMPACT +PCROSS


This is stuff i had in a bex file. only use one at a time and i dont know if the fire one will work. the one with ice damage frezzes them like in hexen. Very Happy
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Twiztid
Who wants a body massage?


Joined: 21 Feb 2003
Location: your closet

PostPosted: Sun Nov 02, 2003 9:15 am    Post subject: Reply with quote

Heres another one.

Code:

Misc 0
BFG Cells/Shot = 5

[CODEPTR]
Frame 84 = NULL
Frame 85 = A_GunFlash
Frame 86 = A_FireRailgunLeft
Frame 87 = A_FireRailgunRight

Frame 84
Sprite subnumber = 1
Duration = 1
Next frame = 85

Frame 85
Sprite subnumber = 1
Duration = 1
Next frame = 86

Frame 86
Sprite subnumber = 32768
Duration = 1
Next frame = 87

Frame 87
Sprite subnumber = 32768
Duration = 50
Next frame = 81

Weapon 6 (BFG now a rail gun)
Decal = RailScorch

[STRINGS]
GOTBFG9000 = You got the double barrelled railgun!


A Double Barrelled Railgun. Never put this in a deathmatch wad. Mr. Green
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