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MAP PACK 2 MAP17 BUG

 
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JacKThERiPPeR
Unstoppable!


Joined: 27 Apr 2004
Location: Under your bed with a SSG behind your ass.

PostPosted: Mon May 31, 2004 4:06 pm    Post subject: MAP PACK 2 MAP17 BUG Reply with quote

Well, I am here to report about the bouncing pad bug in MAP17... the bouncing pad just takes me to the water or lava or whatever else. (And of course it kills me.) Can anyone solve this?
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Shockwav3
The human germ


Joined: 22 Aug 2003

PostPosted: Mon May 31, 2004 7:26 pm    Post subject: Re: MAP PACK 2 MAP17 BUG Reply with quote

JacKThERiPPeR wrote:
Well, I am here to report about the bouncing pad bug in MAP17... the bouncing pad just takes me to the water or lava or whatever else. (And of course it kills me.) Can anyone solve this?
doesn't happen to me, did you use zdoom? i've realized they act totally different in newer versions.
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JacKThERiPPeR
Unstoppable!


Joined: 27 Apr 2004
Location: Under your bed with a SSG behind your ass.

PostPosted: Mon May 31, 2004 7:34 pm    Post subject: Re: MAP PACK 2 MAP17 BUG Reply with quote

Shockwav3 wrote:
JacKThERiPPeR wrote:
Well, I am here to report about the bouncing pad bug in MAP17... the bouncing pad just takes me to the water or lava or whatever else. (And of course it kills me.) Can anyone solve this?
doesn't happen to me, did you use zdoom? i've realized they act totally different in newer versions.

Yes, I've used ZDooM...
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Shockwav3
The human germ


Joined: 22 Aug 2003

PostPosted: Mon May 31, 2004 7:37 pm    Post subject: Re: MAP PACK 2 MAP17 BUG Reply with quote

JacKThERiPPeR wrote:
Shockwav3 wrote:
JacKThERiPPeR wrote:
Well, I am here to report about the bouncing pad bug in MAP17... the bouncing pad just takes me to the water or lava or whatever else. (And of course it kills me.) Can anyone solve this?
doesn't happen to me, did you use zdoom? i've realized they act totally different in newer versions.

Yes, I've used ZDooM...
try plain zdaemon in local mode
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AlexMax
I've got your flag!


Joined: 19 Nov 2002

PostPosted: Fri Jun 11, 2004 5:11 pm    Post subject: Reply with quote

MAP17's Z pushes behave differrently in ZDaemon and ZDoom. I have tried to get them working correctly and the same in both, but without sucess. If someone can fix them so they work well in both, I will include the updated map in CTF MAP PACK 3, which will have all of the content from the previous two map packs (so it will actually be more like a compilation, but whatever)
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