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Clipping middle textures

 
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cockad
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Joined: 12 Mar 2019

PostPosted: Thu Jun 27, 2019 1:42 am    Post subject: Clipping middle textures Reply with quote

Hello!

Some of the flags of https://zdoom.org/wiki/Line_SetIdentification are not implemented. One of these is the clip middle texture.

Here is an example wad where I set the clipping though the flag doesn't work in ZDaemon.

https://www.amazon.com/clouddrive/share/3a6OHny5fgNhogCzJd8p774JONDRZ4f3Dt1abwmKYCj

Can you make it work?
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Krawa
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Joined: 23 Nov 2008
Location: #SDA

PostPosted: Thu Jun 27, 2019 6:53 pm    Post subject: Reply with quote

Yeah, missing. Would make sense to add.
Moved to accepted.

Demo wads:
http://85.214.149.120/demowads/clipmiddle.wad (mirror link)
http://85.214.149.120/demowads/translucent_demo.wad
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cockad
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Joined: 12 Mar 2019

PostPosted: Thu Jun 27, 2019 7:24 pm    Post subject: Reply with quote

Wrap texture example was nice.

And... as far as I know the 3D middle texture flag won't be implemented because of the lack of 3D floor support. Am I right?

What about the remainder?

Is there any support for checkswitchrange or firstsideonly? These might also come in handy.
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Krawa
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Joined: 23 Nov 2008
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PostPosted: Thu Jun 27, 2019 7:48 pm    Post subject: Reply with quote

Yeah, maybe checkswitchrange and firstsideonly can be added too.
3D floors is a different story...
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Krawa
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Joined: 23 Nov 2008
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PostPosted: Tue Jul 16, 2019 9:31 pm    Post subject: Reply with quote

Clip middle texture added for 1.10.09.
Wrap middle texture will be done later.
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