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the 2 bugs

 
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tiny
On a Rampage!


Joined: 28 Apr 2004

PostPosted: Wed Apr 28, 2004 6:33 am    Post subject: the 2 bugs Reply with quote

as far as i see, theres the co-op bug, where level changes are a bitch.
and another bug where sometimes ZDaemon just doesn't like the wad or server and you get booted as soon as it connects.
any one else have fixes for either of these? or info why they happen?
i didn't even see any posts about them.
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deathz0r
Custom Title


Joined: 18 Apr 2002
Location: I ride with the kangaroos

PostPosted: Wed Apr 28, 2004 7:21 am    Post subject: Re: the 2 bugs Reply with quote

tiny wrote:
as far as i see, theres the co-op bug, where level changes are a bitch.
Long story short, it's related to CPU and bandwith usage.
Quote:
and another bug where sometimes ZDaemon just doesn't like the wad or server and you get booted as soon as it connects.
Type 'reconnect' in the console.
Quote:
i didn't even see any posts about them.
They're all in ZDaemon Development and General Off-Topic (before it became General Off-Topic).
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tiny
On a Rampage!


Joined: 28 Apr 2004

PostPosted: Wed Apr 28, 2004 9:16 am    Post subject: Reply with quote

must be server cpu and bandwidth usage, huh?
oh well. maybe have the client ping the server to goto next level and have the server connect the clients when its ready or something.
whatever, i'm a dropout.

and i meant that the ZDaemon Doom client crashes with some Windows error sometimes. not that it just disconnects and sits.
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