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TNS #349 - Gridlock (Part I)

 
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Keyboard_Doomer
Unstoppable!


Joined: 11 Jan 2015

PostPosted: Thu Apr 19, 2018 9:37 am    Post subject: TNS #349 - Gridlock (Part I) Reply with quote



Gridlock is a community project where each vertex in a map must be placed on the 64 units grid. This might not mean much to you if you're not a mapper yourself but the rule was there to force mappers to be more creative with their map design and it's not a limitation to the gameplay. See you there!

DMFLAGS: 1174487140 / 806496256 / 0
Skill: Ultra Violence
IWAD: doom2 or freedoom080
PWADs: sixtyfourv41
Maps: 01-15, 31, 32
Lives: 1
Players: 25/100
Item Respawn Time: 60 Seconds
Player Join Limit: 3 Minutes

Date: 19th April 2018

Euro session: 19:00 BST/14:00 EDT at [L@P], Germany (usually lasts over 6 hours)


Last edited by Keyboard_Doomer on Thu Apr 26, 2018 6:45 am; edited 1 time in total
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GreenchiL
Unstoppable!


Joined: 19 Aug 2011
Location: #FS #Ducks YouTube: Rosh Fragger

PostPosted: Thu Apr 19, 2018 11:41 am    Post subject: Reply with quote

Mapping this would have been so much fun... Smile
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GreenchiL
Unstoppable!


Joined: 19 Aug 2011
Location: #FS #Ducks YouTube: Rosh Fragger

PostPosted: Thu May 03, 2018 10:00 am    Post subject: Reply with quote

Video #1: https://youtu.be/9I9wVuUOR34
Video #2: https://youtu.be/U2lu-QZVEDM
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