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[Sound] Sounds defined in SNDSEQ doesn't play online

 
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Aeyesx
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Joined: 13 Oct 2012
Location: Czech Republic

PostPosted: Fri Feb 16, 2018 3:08 pm    Post subject: [Sound] Sounds defined in SNDSEQ doesn't play online Reply with quote

Hello,
As title says,
Sounds defined in SNDSEQ doesn't play online, this is used
in elevators, comes from hexen i presume.
Its an old thing but the topic seems to faded in past.
Most likely missing netcode part.

The definitons looks like this:

[SNDSEQ]
Code:
:Elevator01
   platform   1
   playuntildone   elevator01/start
   playrepeat   elevator01/loop
   stopsound   elevator01/out
end

I'll add test wad later.
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Krawa
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Joined: 23 Nov 2008
Location: #SDA

PostPosted: Sat Feb 17, 2018 3:18 pm    Post subject: Reply with quote

Demo map: door_sound_demo1

Fixed. Thanks Kilgore.
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Aeyesx
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Joined: 13 Oct 2012
Location: Czech Republic

PostPosted: Sat Feb 17, 2018 4:05 pm    Post subject: Reply with quote

Well that was hella quick Smile
Thanks Kilgore aswell.
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