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THUNDER DOOM II V01
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Tue Aug 15, 2017 9:37 pm    Post subject: THUNDER DOOM II V01 Reply with quote

While packing this very unique Doom2 mod together it came to my mind how
angry my other ZDoom exclusive projects were since they cant be played on
ZDaemon so i worked toward oldskool compatibility this time to hopefully
see someone testing and playing it on your great servers!



http://www.moddb.com/mods/thunder-doom-ii-v01

Enjoy!!

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Last edited by Kaal979 on Sat Sep 30, 2017 1:54 pm; edited 1 time in total
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Tue Aug 15, 2017 9:54 pm    Post subject: ALTERNATIVE LINK (ALREADY UP)!: Reply with quote

.
[url]https://1drv.ms/u/s!Ak4ympQAKIyFgjE08dPgCfsHTD2v[/url]


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Kaal979
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Joined: 01 Mar 2014

PostPosted: Thu Aug 24, 2017 10:50 pm    Post subject: my new projects Reply with quote

What do You think?
Which idea is hte better?

http://www.moddb.com/games/doom-ii/news/new-monster-replacers-underways

https://orig13.deviantart.net/9b53/f/2017/236/f/6/thunderdoomi_collage_by_kaal979-dbl6n5j.jpg

https://orig07.deviantart.net/d995/f/2017/236/6/d/monrep3k_by_kaal979-dbl6nw1.jpg
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Cybershark
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Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Sat Aug 26, 2017 2:43 am    Post subject: Reply with quote

Looks like it could be fun, if you got it to work right.

And, fuck me, why am I the only one bothering to comment on this? Maybe it needs shifting over to WAD editing?
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Mon Aug 28, 2017 10:35 pm    Post subject: Reply with quote

Thanks - now btw. theres a new horizon arisen for
the creation of the new ultimate Doom2 replacement wad!
MightNMagic - where all monsters become ancient magic creatures
from Hexen and Heretic plus main player becomes Cleric plus skins
and all weapons get turned into variants from the mentioned games!
Well maybe abit of addition of smaller doom64 and 3DRealms stuffs
could merge it all into a great sausage somehow - especially when
all scifi textures also become replaced with matching fantasy ones.
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Aeyesx
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Joined: 13 Oct 2012

PostPosted: Thu Aug 31, 2017 11:48 am    Post subject: Reply with quote

You can easily mix heretic / hexen enemies in doom, all you have to do is write a bit of dehacked code, enable dehsupp and put textues into wad. You dont even need to replace anything.
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Mon Sep 04, 2017 1:11 pm    Post subject: NEWS Reply with quote

Not necessary at all!
All new stuff will be based on original dimensions.
Btw. - have a first look at the new gretels new stuffs:

http://media.moddb.com/images/mods/1/34/33886/ggplayav03wipsss.jpg

http://media.moddb.com/images/mods/1/34/33886/thunderdoomi.jpg

http://www.moddb.com/mods/thunder-doom-ii-v01

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Aeyesx
Dominating!


Joined: 13 Oct 2012

PostPosted: Mon Sep 04, 2017 6:54 pm    Post subject: Reply with quote

I modified your topics,
Even with 4K display I was unable to see the whole page.
Please scale images to 640x480 or make them somehow fit Smile
I mean people don't like it generally... especially on phone etc.
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Tue Sep 05, 2017 8:06 am    Post subject: Reply with quote

But its extremely satisfying to actually
play the new stuffs - stay tuned!
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Wed Sep 06, 2017 5:30 pm    Post subject: NEW CREDIT PICTURE!!! Reply with quote

"Hier fliegen gleich - die
Löcher aus dem Käse ... ..."

[spoiler]

[/spoiler]
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Kaal979
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PostPosted: Sun Sep 10, 2017 10:44 pm    Post subject: TD2StuffsV02 Reply with quote

How about some nice new stuff?

http://www.moddb.com/mods/thunder-doom-ii-v01/addons/td2stuffsv02

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Kaal979
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PostPosted: Sat Sep 30, 2017 1:07 pm    Post subject: Reply with quote

version three ... .

Last edited by Kaal979 on Sat Sep 30, 2017 5:28 pm; edited 1 time in total
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Sat Sep 30, 2017 5:27 pm    Post subject: OUT: VERSION 4 + SUPERSTUFFS!!! Reply with quote

NOW WITH SUPERGUNS VARIANT!!!

http://www.moddb.com/mods/thunder-doom-ii-v01/addons/td2stuffsv041

THE GRETEL BOSSES FROM WOLF3D STRIKE BACK!!!

YOUR NEW DOOMS COME WITH D64 WEAPONS AKIMBO-DUAL-WIELD WITH UPDATED AND OLD SPEEDS!

FURTHER ALL MONSTERS WILL BE LATER ON REPLACED WITH A FINE SCIENCE-FANTASY THEMED SELECTION

OF ORIGINAL ID SPRITES FROM THE GAMES HEXEN AND HERETIC PLUS SOME NEW SKIES AND DECORATIONS!

THE MOD WILL GENERALLY BECOME A DOOM/DOOM2/PLUTONIA/TNT REPLACER PLUS MAYBE MERGED

WITH DIFFERENT MAPSETS SUCH AS FROM ROMEROS-HERESY OR HERIAN2 OR OTHER HERETIC STYLED ONES!

THIS IS NO ZDOOM ONLY WAD AND SHOULD DEFINITIVELY BE COMPATIBLE WITH THE DOOM LEGACY

AND ZDAEMON MULTIPLAYER SOURCE PORTS!

V4: ENVIRONMENT TEXTURES EXCEPT THE NEW SKIES

REPLACED WITH THEIR FREEDOOM070 VERSIONS!!!
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Kaal979
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PostPosted: Mon Oct 02, 2017 3:41 am    Post subject: VERSION 5!! Reply with quote

* Changelog V5 *

Updated Textures : 25% FreeDoom Textures Sorted Out
Undone Changes : Readded D64 Chainsaw to SuperStuffs

http://www.moddb.com/mods/thunder-doom-ii-v01
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Kaal979
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PostPosted: Tue Oct 17, 2017 8:17 pm    Post subject: Reply with quote

VERSION 6 OF THE STUFF REPLACERS NOW
WITH WORKING SUPER CHAINGUN MUZZLE FLASHES!!!

http://www.moddb.com/mods/thunder-doom-ii-v01
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Kaal979
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PostPosted: Sun Dec 17, 2017 11:35 am    Post subject: DOOM64 TD2 V07 Reply with quote

THUNDERDOOM2 NOW HAS ANYTHING INCLUDING D64 MONSTER REPLACEMENT!
D64TD2.WAD OR D64TD2SUPER.WAD NOW OFFER UNLIMITED MULTIPLAYER ACTION!
NO ZDOOM REQUIREMENT - GO PLAY 1-GAMEPAD SPLITSCREEN PER LEGACY
OR START A SERVER WITH ZDAEMON OR WAIT FOR THE RELEASE OF D64D2!

http://www.moddb.com/mods/thunder-doom-ii-v01



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Aeyesx
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Joined: 13 Oct 2012

PostPosted: Wed Dec 20, 2017 11:27 pm    Post subject: Reply with quote

omg omg omg omg
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Fri Dec 22, 2017 6:12 pm    Post subject: Reply with quote

OYes - what if ZDaemon allowed
clients to add such wads personally .. .
A dream ... .
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Aeyesx
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Joined: 13 Oct 2012

PostPosted: Sun Dec 24, 2017 1:52 pm    Post subject: Reply with quote

What do u mean?
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Kaal979
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Joined: 01 Mar 2014

PostPosted: Fri Jan 19, 2018 1:06 pm    Post subject: Reply with quote

Alternate wad preferences (general options) allow various wads but
only cached versions or originals - why not simply any custom IWads?
Of course no dehacked or decorate scripts - only replaced graphics!
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