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FMM #174 - Whitemare [Part I]

 
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TheCupboard
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Joined: 25 Feb 2007
Location: USA

PostPosted: Thu May 07, 2015 3:23 pm    Post subject: FMM #174 - Whitemare [Part I] Reply with quote

Screenshot 1
TWO
Number three
Click me
No, click me!
Sexy number six
Number 7 looks like a mountain of fun!

This week on Friday’s Monster Mash, we will be playing Whitemare, a megawad produced by the Russian branch of the Doom community.

We will be using Doomkid's dm_guns for a bit of flavor.


SETTINGS

Game Mode: Cooperative
IWAD: Doom II: Hell On Earth
PWADs: whitemar
dm_guns

Maps: 9 (MAP01-MAP07, MAP09, MAP10)
DMFLAGS:: 201392164 / 1360474706 / 0
Skill: 3 – Ultra Violence
Timelimit: None
Killlimit: None
Players: 20/50
Voting: Kick + Map (if a map bugs out, Map Voting will save the day!)

Session times

On friday, the 8th of May 2015:

The European session starts at 21:00 GMT+1
The US session starts at 01:00 BST / 20:00 EDT (that's 00:00 GMT)
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