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Increase a limit on the number of add_cvaroverride in cfg.

 
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Maikl_Russia
has entered the game!


Joined: 18 Jul 2005
Location: RU

PostPosted: Mon Mar 02, 2015 1:44 pm    Post subject: Increase a limit on the number of add_cvaroverride in cfg. Reply with quote

Hello.

Recently discovered a limit on the number of "add_cvaroverride" in the config file.
We have servers with dmterapack_v1.0.1.wad - it is a compilation of 1024 dm-maps in one wad. Smile
In config file we use "add_cvaroverride map## hostname ..." to show in hostname the name of current map:

    add_cvaroverride map00 hostname "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dmterapack map00"
    add_cvaroverride map01 hostname "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dwango1 map01"
    ...........
    add_cvaroverride map1022 hostname "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - yarg map01"
    add_cvaroverride map1023 hostname "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dm3 map01"


Zserv 1.09.02 works fine: zds://149.255.11.171:10650

But 1.10 b3 server write errors in gen.log:

    ..........
    Override for map98: hostname = "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dwango10 map06"
    Override for map99: hostname = "[Chelyabinsk] ★★★ TERApack ★★★ FFA (1024 maps) - dwango10 map07"
    Error: Map "map100" doesn't exist.
    Error: Map "map101" doesn't exist.
    ..........


All map names in dmterapack_v1.0.1.wad represented as: map## (map12, map65, ...), map### (map344, map987, ...) or map#### (map1000, map1021, ...).

So, hostname override for maps with number >= 100 doesn't work: zds://95.84.192.60:10666

I think this is common limit (map number) for any override.
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Sat Mar 07, 2015 9:41 am    Post subject: Reply with quote

Done; it will show up on the upcoming release
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