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FMM #151 - Eternal Doom [Part II]

 
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sat Aug 23, 2014 6:30 am    Post subject: FMM #151 - Eternal Doom [Part II] Reply with quote



This week on Friday’s Monster Mash, we will be playing the second part of “Eternal Doom”. This wad was created by Team Eternal and was released on the 14th of November 1997. You can see the Doomworld article dedicated to this wad here.

On top of that, if the new Zdaemon version is released in time, we will be using ”Heretics on Earth”. This wad was created by Worst-vd-Plas and was released on the 14th of May 2011. This mod replaces the player with a heretic, the weapons with a set of medieval arsenal, and many of the pickups with less techy variants. This wad caused the Zdaemon client to crash on Friday the 22nd of 2014. The reason why it did has been found and is fixed for the next version! So if it comes out in time, we will be using this wad.

Finally, we will also be using ”xnohoming.wad”. This mod disables homing missiles from Revenants and makes Mummy Heads faster. I’m not sure who the author of this wad is, but it was probably made by Worst-vd-Plas.

Zdaemon Sessions ran this wad on the 14th of May 2011. You can find the forum thread about that session here.

Friday’s Monster Mash ran this wad on the 3rd of August 2012. You can find the forum thread about that session here.

SETTINGS

Game Mode: Cooperative
IWAD: Doom II: Hell On Earth
PWADs: Eternal Doom / Heretics on Earth / xnohoming

Maps: 14 (MAP15-MAP19, MAP21, MAP22, MAP24, MAP26, MAP27, MAP29-MAP32)
DMFLAGS:: 81956 / 1179986 / 0
Skill: 3 – Ultra Violence
Timelimit: None
Killlimit: None
Players: 25/100
Voting: Kick + Map (if a map bugs out, Map Voting will save the day!)

Session times

On friday, the 29th of August 2014:

The European session starts at 21:00 GMT+1
The US session starts at 01:00 BST / 20:00 EDT (that's 00:00 GMT)
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