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Teammates > Foes with autoaim

 
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Ch0wW
Unstoppable!


Joined: 05 Feb 2013
Location: France

PostPosted: Mon Apr 28, 2014 12:32 am    Post subject: Teammates > Foes with autoaim Reply with quote

Severity: High

Description: When playing Team-Based games (CTF/TDM), your mates are aimed by the autoaim (and worse, the game considers that your friends are more important than your foes when shooting!)

This happens with and without teamdamage, but I don't think it happens on coop.

Also, it was tested with and without mlook.

Tested on zdmegactf MAP29 (Toxin Refineries).

Solution: Make an additionnal check on your teammates in the autoaim function, to make sure the game doesn't shoot at your friends.
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Sr69Mm-jC
Spamming!


Joined: 21 Jul 2011

PostPosted: Mon Apr 28, 2014 7:37 am    Post subject: Re: Teammates > Foes with autoaim Reply with quote

Ch0wW wrote:
This happens with and without teamdamage, but I don't think it happens on coop.

It sure does. It happens everywhere: across all gamemodes and all kinds of settings (unless your own autoaim is disabled I guess but I haven't really tried that). I don't see how this is "high severity"; I thought it's simply a part of the game at this point.
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[BK>Bulb
On a Rampage!


Joined: 15 May 2007
Location: CZ

PostPosted: Mon Apr 28, 2014 8:14 am    Post subject: Reply with quote

69. Introduced a new server CVAR called "sv_teamautoaim"; when it's non-zero, teammates are excluded from autoaim calculations. Defaults to zero (ie., the game behaves as it always did).

Source: http://zdaemon.org/?CMD=info&NAME=hist-108-109
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