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FMM #118 - Dimensions of Time [Part I]

 
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sun Dec 29, 2013 9:10 am    Post subject: FMM #118 - Dimensions of Time [Part I] Reply with quote



This week on Friday’s Monster Mash, we will be playing “Dimensions of Time”. This wad was created by Matt Tropiano and was released on the 11th of June 1998. Click here to read the Doomworld article.

Zdaemon Sessions ran this wad on the 19th of March 2011. You can find the forum thread about that session here.

BACKGROUND STORY
Scientists at UAC have created slipgates that go through different dimensions, as well as places in the past and future. Yet there was one dimension that they had overlooked - HELL'S Dimension. Unbeknownst to UAC, Hell had created their own slipgate to Earth's present, and used it to transport themselves to Earth, invade UAC, and then use UAC's slipgates to take over the world chronologically as well as internationally. Once UAC got ahold of the news, they sent you, their toughest marine, out to seek out the slipgate to the future. Once in the future, you have to exterminate all Hellish activity, then teleport to the past and do the same, and finally venture through Hell itself. This won't be easy. The whole world is counting on you!

SETTINGS

Game Mode: Cooperative
IWAD: Doom2: Hell On Earth
PWADs: Dimensions of Time / tskins1e / miekskins-r3

Maps: 16 (MAP01-MAP15, MAP31)
DMFLAGS:: 606244 / 1539922
Skill: 3 – Ultra Violence
Timelimit: None
Killlimit: None
Players: 25/100
Voting: Kick + Map (if a map bugs out, Map Voting will save the day!)

Session times

On friday, the 3rd of January 2014:

The European session starts at 21:00 GMT+1
The US session starts at 01:00 BST / 20:00 EDT (that's 00:00 GMT)


Last edited by Ronald on Sat Jan 04, 2014 10:22 am; edited 1 time in total
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Fri Jan 03, 2014 7:14 pm    Post subject: Reply with quote

Change of plans here! We're not going to play all 32 maps this week. We'll play the first 15 and MAP31 this week instead. That, way we'll have something to do for next week as well. Laughing
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sat Jan 04, 2014 10:19 am    Post subject: Reply with quote

Three posts in a row! Woohoo!

Anyway, fun maps to play if you like them Scythe style. Relatively small maps with low monster counts, but pretty hard thanks to double monster damage and limited ammo/health supplies. There isn't much eye-candy in there and it could use a lot more detail, but the maps are playable.

The European session was rather quiet, but fun anyway. Here are some screenshots:







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