ZDaemon Forum Index ZDaemon
Client/Server DOOM
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

weapon arenas

 
Post new topic   Reply to topic    ZDaemon Forum Index -> Wad Editing
View previous topic :: View next topic  
Author Message
Skullers
Posting Spree!


Joined: 03 Jan 2004

PostPosted: Mon Mar 08, 2004 5:30 am    Post subject: weapon arenas Reply with quote

pistol, chaingun, shotgun, and ssg:
http://xzon.ndg.ru/downloads/gunarena.zip
bfg:
http://xzon.ndg.ru/downloads/bfgarena.zip

i like shotgun one best...

and btw how come you cant make player look like a sergeant using only dehacked? do i have to make a whole skin or replace sprites?
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Twiztid
Who wants a body massage?


Joined: 21 Feb 2003
Location: your closet

PostPosted: Mon Mar 08, 2004 7:20 am    Post subject: Reply with quote

Man, I made a bfg, ssg, and a plasma arena but never figured out how to get them on the internet. heh
Back to top
View user's profile Send private message Visit poster's website AIM Address Yahoo Messenger
Terminatr2K3
Posting Spree!


Joined: 20 Dec 2002
Location: Whiteville, North Carolina

PostPosted: Fri Mar 12, 2004 6:13 pm    Post subject: Reply with quote

YOUR ICON OWNZ T\/\/|Zt3|)
Back to top
View user's profile Send private message AIM Address
Nitus
Unstoppable!


Joined: 05 Feb 2004
Location: Canada

PostPosted: Tue Mar 16, 2004 6:26 pm    Post subject: Reply with quote

Here's an idea - a wad based on a hub that gives access to six arenas - one for each weapons but the pistol, chaingun, and fists.

In the "hub" area there would be some complicated gate mechanism to enter a particular arena, and in front of each gate would be a weapon that was the one inside the arena.

Each actual arena would be small, and designed specifically for the weapon it showcases, and the "hub" area would also be designed with deathmatch in mind, not just some kind of corridor.

If some of the excellent mappers in the community could be persuaded to each design a different part of the map, it could be really cool.
Back to top
View user's profile Send private message Send e-mail
Display posts from previous:   
Post new topic   Reply to topic    ZDaemon Forum Index -> Wad Editing All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group