ZDaemon Forum Index ZDaemon
Client/Server DOOM
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Gravity property for dehacked things

 
Post new topic   Reply to topic    ZDaemon Forum Index -> Implemented Requests
View previous topic :: View next topic  
Author Message
Body-Guard
Spamming!


Joined: 08 Jan 2006
Location: Hungary

PostPosted: Wed Jul 10, 2013 12:22 pm    Post subject: Gravity property for dehacked things Reply with quote

The gravity property is a floating point number which tells how much gravity affects the actor. Values less than 1 reduce gravity, while values greater than 1 increase it. Default is 1.0
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Fri Jul 12, 2013 2:15 am    Post subject: Reply with quote

Fairplay.

There's ACS which also currently fails to achieve the same effect. eg:
Code:
setactorproperty(0,APROP_Gravity,0.3);
Back to top
View user's profile Send private message Visit poster's website
Body-Guard
Spamming!


Joined: 08 Jan 2006
Location: Hungary

PostPosted: Fri Jul 12, 2013 9:31 am    Post subject: Reply with quote

Yes indeed. The reason for this request is simply the inability to properly control the "individual" gravity factor affecting a specific actor. Right now you are limited to: 1) Setting gravity on the whole map 2) Setting gravity in a specific sector 3) Using NOGRAVITY or LOGRAV flag in dehacked
Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Mon Sep 07, 2015 9:15 am    Post subject: Reply with quote

Done. It will show up on the next release.
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    ZDaemon Forum Index -> Implemented Requests All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group