ZDaemon Forum Index ZDaemon
Client/Server DOOM
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Experience points

 
Post new topic   Reply to topic    ZDaemon Forum Index -> ZDaemon Help & Chatter
View previous topic :: View next topic  
Author Message
Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Tue May 28, 2013 3:47 pm    Post subject: Experience points Reply with quote

I'm opening this thread because I would like to talk about the Zdaemon experience points system and I would like to know how other people think about it. The reason I've been thinking about it is because of my dad. He was playing an online game which looked pretty repetitive to me and I asked him why he is still playing the game, because he was doing more or less the same thing all the time. His answer was: “To collect experience points! Everything I produce in the game grants me experience points. The amount of experience you get depends on the product you make. Products that take longer to make grant you more experience points. I like collecting as many experience points I can get, so I go level up, so I can compare my score to other people that play the game as well.”

I'm sure that we all agree that experience points do not reflect skill. Now that I've talked to my dad and thought about his motivation to play that game, I think the current experience point system reflects the exact thing it should to motivate people to play: it reflects how much time you've spent playing the game.

I think introducing experience point systems for the other gamemodes will motivate more people to play the game, which will result in more players on the servers. I think that because it often is very motivating to see yourself making progression. I also think that bringing back the post counter on the forums will lead to more replies for the exact same reason.

What about you? What do you think?
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Gyrossman
Unstoppable!


Joined: 27 Jan 2009
Location: Czech Republic

PostPosted: Tue May 28, 2013 5:11 pm    Post subject: Reply with quote

I know this is probably aimed towards new players, but I'd love if something like more simple version of QL Ranks was implemented into Zd. That might be a motivation to go further, for those on the edge between "noobing it out in brit10" and "playing some actually competitive game modes".
Back to top
View user's profile Send private message
Fluffles
Unstoppable!


Joined: 31 Dec 2007

PostPosted: Tue May 28, 2013 5:54 pm    Post subject: Reply with quote

Ya the ELO system is really great, even if it was just a simple one for zdaemon. Would make doom dueling/ctf playing really good in the long run in terms of stats. It would be abit awkward at first as some people might try cheat there way to the top but after a while it'll balance out well
Back to top
View user's profile Send private message MSN Messenger
phenex2
Unstoppable!


Joined: 10 Jan 2008

PostPosted: Tue May 28, 2013 7:40 pm    Post subject: Reply with quote

Have you not read the memo? :p
Back to top
View user's profile Send private message
Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Wed May 29, 2013 12:46 am    Post subject: Reply with quote

I just like Prawnald's new avatar Very Happy
Back to top
View user's profile Send private message Visit poster's website
OurHero
Posting Spree!


Joined: 03 Jun 2009
Location: Canada

PostPosted: Thu May 30, 2013 6:25 pm    Post subject: Reply with quote

It would be cool if there were Public CTF Stats IMO

to see which players have the most points/frag/flags

as far as im concerned the ffa stats SHOULD NOT CHANGE i like being in the top 25 Smile
Back to top
View user's profile Send private message MSN Messenger
Thadeuss
Wicked Sick!


Joined: 23 Jun 2005
Location: www.areashiftybun.com

PostPosted: Fri May 31, 2013 2:43 pm    Post subject: Reply with quote

If it were possible for there to be stats for each game mode that would be great, as well as a ladder system for competitive modes. I'm mainly a survival player now, so I'd love to see something like time played/number of deaths, or something like that amalgamated across all survival games played (along with something to minimise EXP cheating like detecting if a player just sits in a server for ages wracking up points by staying still).

Or how about achievements that mappers could make for their specific maps, as well as general ones which would appear on your profile. Probably completely unfeasible but that's what happens when a complete code noob like me jumps in with a suggestion :p
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Fluffles
Unstoppable!


Joined: 31 Dec 2007

PostPosted: Fri May 31, 2013 5:20 pm    Post subject: Reply with quote

phenex2 wrote:
Have you not read the memo? :p


Wow I didn't see this! I'm excited!
Back to top
View user's profile Send private message MSN Messenger
UberGewei
SuperAntler


Joined: 01 Sep 2010
Location: The Netherlands

PostPosted: Sun Jun 02, 2013 11:28 pm    Post subject: Reply with quote

That sounds pretty much like RuneScape Rontard, But let's take for example Co-op. How would you make that work? a bit like Borderlands? Each monster gives xp and depending on the strenght and hp of the monster the more xp points it gives? Laughing
Back to top
View user's profile Send private message Visit poster's website
Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Thu Jun 06, 2013 3:25 pm    Post subject: Reply with quote

[XXX]UberGewei wrote:
How would you make that work? a bit like Borderlands? Each monster gives xp and depending on the strenght and hp of the monster the more xp points it gives? Laughing


Yes, that is exactly how I would like to see it. The same goes for deathmatch. Killing another player with your fists should be rewarded with more points than killing a player with BFG9000. In Capture The Flag, we already have a good point-system already which is ready to be converted to overall statistics.

Oh well, apparently I'm the only one around here that would actually want such a system. The Zdaemon Development Team has better things to do than creating an experience point system that no one wants.
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Display posts from previous:   
Post new topic   Reply to topic    ZDaemon Forum Index -> ZDaemon Help & Chatter All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group