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BestOfTheWorst Unstoppable!
Joined: 02 Jun 2006
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Posted: Thu Aug 16, 2012 2:12 am Post subject: TNS #53 - Hellcore (Part I) |
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Hellcore is a 32-level megawad with a production time of nine years (1995-2004) ranging several mapping eras. As a result the maps are varied in gameplay, architecture and visuals.
The maps were designed by Robert "Fusion" Babor, Devon "Darkfyre" West, Brad "Vorpal" Spencer, Chris Hansen and Albert "Ismaele" Sposito. Hellcore also features some original music pieces composed by Simon Judd (SlayeR).
Join us on thursday as we fight our way deep into the Hellcore!
The Euro session starts at 20:00 GMT (that's 16:00 EDT)
The US session starts at 20:00 EDT (that's 00:00 GMT) |
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Ronald Rontard
Joined: 17 Aug 2005 Location: Netherlands Clan: [QnB]
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Posted: Thu Aug 16, 2012 6:42 am Post subject: |
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9 years of development! Reminds me of sr69! |
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spacepirate AssPants
Joined: 25 Jan 2005 Location: que pasa
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Posted: Thu Aug 16, 2012 12:13 pm Post subject: |
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Are you fucking kidding me. This wad rocks! |
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Posted: Thu Aug 16, 2012 12:23 pm Post subject: |
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I've never played this but heard that the gameplay kinda sucks... Oh well, let's see tonight. |
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Anima Zero On a Rampage!
Joined: 18 Oct 2011
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Mon Aug 20, 2012 12:23 pm Post subject: |
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Got pissed off with that map with the revs and archies right at the start *shrug* |
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