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Mediocre_Rebel Posting Spree!
Joined: 05 Apr 2012 Location: The doctor's broomcloset.
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Evolution Wicked Sick!
Joined: 06 Sep 2005
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Posted: Sun Jul 08, 2012 3:06 pm Post subject: |
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Oooh, nice one Rebel! I especially like the first pic haha. The second pic could almost pass as one from a very well-known slaughter/classic wad |
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TheCupboard Generic Title
Joined: 25 Feb 2007 Location: USA
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Posted: Sun Jul 08, 2012 6:21 pm Post subject: |
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"SSStop sign". I love the Wolfnazis in there. Good luck with this one. |
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Mediocre_Rebel Posting Spree!
Joined: 05 Apr 2012 Location: The doctor's broomcloset.
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Posted: Mon Jul 09, 2012 2:09 am Post subject: |
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I messed up...the very first pic is actually supposed to be under level 2. |
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SLIK has entered the game!
Joined: 10 Jul 2012 Location: Somewhere around there
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Posted: Sat Jul 14, 2012 7:09 am Post subject: |
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Nice work there dood!
though Id like to know how many maps you are "planning" to make. |
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Mediocre_Rebel Posting Spree!
Joined: 05 Apr 2012 Location: The doctor's broomcloset.
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Posted: Sun Jul 22, 2012 3:14 am Post subject: |
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I'm aiming to make a 32 map wad....So, this thing isn't gonna be finished anytime soon man. ha |
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Mediocre_Rebel Posting Spree!
Joined: 05 Apr 2012 Location: The doctor's broomcloset.
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lukasxd has entered the game!
Joined: 25 Feb 2011 Location: Chile
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Posted: Thu Sep 20, 2012 2:45 am Post subject: |
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Hahahaha, i love the build-art.
Awesome work, Gl. |
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ledill-vd-plas Posting Spree!
Joined: 19 Jan 2011
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Posted: Thu Sep 20, 2012 6:32 pm Post subject: |
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Seems that the maps are very simple, or at least i see on those screenshots, i only liked the map1, map3 and map6, they look a bit better than the others. |
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TheCupboard Generic Title
Joined: 25 Feb 2007 Location: USA
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Posted: Thu Oct 04, 2012 7:54 am Post subject: |
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map06 #2: Use lower unpegged textures for the window sills and adjust texture alignments on many walls.
map07 #1: Add some parts of the ceiling that are raised a little higher than others. Then give it some contrasting brown upper textures. Draw some shadowy nooks/crannies/windows into the cavern walls to give it a faceted appearance.
Looks pretty decent otherwise. |
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