Joined: 01 Feb 2012 Location: France (67) Host: Zero Dawn
Posted: Fri Mar 09, 2012 12:20 am Post subject: [Co-Op] Survive in Hell - Release #2
Good morning, day, night, or whatever might the time be where you live, one thing is for sure, it's time to fight.
Survive in Hell is a 32-Map wad with a Hell Revealed-ish gameplay. Though for new-comers, a good challenge for the others. The wad took 4 years of developpement, and was by made by JCD, a french DoomWorld regular, and a heavily-involved compet-n member.
What does this wad include :
33 Maps with various themes and gameplay styles
5 new monsters: The Afrit, The Belphegor, The Cybruiser, The Poison Soul, ?????
Various GFX editions: Permanent blood, Revenant-like Rocket trails
I demand a TNS/FMM/ZDS session for this. Checked the server for a second and I gotta say this wad looks very damn promising! Will definitely give it a close look soon.
Joined: 01 Feb 2012 Location: France (67) Host: Zero Dawn
Posted: Wed May 09, 2012 6:26 am Post subject:
Allow me to share with you something a little more exciting on the subject of this wad!
Today I bring you, Survive in Hell Release #2!
What does the new release offer:
Removed palette
New Final Bosses sprite
Various bug fixes
Textures alignments fixes
One brand new map!
This means the wad now has 33 maps, with one of them being secret and accessible through server maplist. Of course, I'll heavily recommend to update on the ZDS section. Thanks in advance everyone, and as usual, expecting some advice on things.
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