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WNF #20 ZDMEGACTFCOMP

 
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SwiftShot
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Joined: 19 Sep 2009
Location: Coventry, Warwickshire, England

PostPosted: Wed Dec 28, 2011 5:40 pm    Post subject: WNF #20 ZDMEGACTFCOMP Reply with quote

Hi everyone

For such a big occasion, we need something special to send us into 2012 with. Well we have compiled a wad of (what we think) are all of the best maps from the best CTF wads around. Hope you enjoy ... (PS sorry about the 30MB download, but it's well worth it) Wink




European Session: 20:00 GMT / 15:00 EST
US session: 20:00 EST / 01:00 GMT
Locations: L@P / Dwango United NJ (1.09 servers)
Wads: ZDMEGACTFCOMP

Maps: 1-31
DMFLAGS: 67134532 / 655368
Teams: 2
Clients: 32 (8vs8 + 16 spectators)
Scorelimit: 5
Timelimit: 10 minutes
Skill: Nightmare
Voting: Map change, and reset


Last edited by SwiftShot on Wed Dec 28, 2011 7:02 pm; edited 3 times in total
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capodecima
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Joined: 05 Jun 2008
Location: Czech Republic Clan: [FW]

PostPosted: Wed Dec 28, 2011 5:44 pm    Post subject: Reply with quote

looks cool Cool
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[LA]FLunky
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Joined: 13 Feb 2011

PostPosted: Wed Dec 28, 2011 6:13 pm    Post subject: Reply with quote

nice one swift Wink
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Krawa
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Joined: 23 Nov 2008
Location: #SDA

PostPosted: Wed Dec 28, 2011 9:53 pm    Post subject: Reply with quote

cool compilation, good job!
30MB are no problem if you download it with 20Mbit/s Smile
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[LA]FLunky
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Joined: 13 Feb 2011

PostPosted: Wed Dec 28, 2011 11:05 pm    Post subject: Reply with quote

[XXX]Krawa wrote:
cool compilation, good job!
30MB are no problem if you download it with 20Mbit/s Smile


hehe yea Very Happy some people with surf stick get a very big problem xDD
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SwiftShot
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Joined: 19 Sep 2009
Location: Coventry, Warwickshire, England

PostPosted: Wed Dec 28, 2011 11:18 pm    Post subject: Reply with quote

This turned out better than I expected, when refreshing the master server at about 9:15 we had 27 people in the server Cool . I got a screenshot of some of the carnage. Thanks for playing everyone.

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Tenchu
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Joined: 23 Aug 2006

PostPosted: Thu Dec 29, 2011 3:05 am    Post subject: Reply with quote

Jumpo on fucking top, don't fuck with an angry Italian
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TheMionicDonut
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Joined: 28 Jan 2007
Location: Burgertopia

PostPosted: Thu Dec 29, 2011 4:31 am    Post subject: Reply with quote

I like the snazzy ZDaemon logos placed here and there, but why are the 32in24 graphics still around?
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spacepirate
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Joined: 25 Jan 2005
Location: que pasa

PostPosted: Thu Dec 29, 2011 12:04 pm    Post subject: Reply with quote

Very cool session, had some time for a game Smile
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Evolution
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Joined: 06 Sep 2005

PostPosted: Thu Dec 29, 2011 12:43 pm    Post subject: Reply with quote

Mionic: Cause they're part of the 32in24 maps (as ugly as they are)?

Very nice sesh last night, perhaps we could look over the maplist and have this ready for regular pub? Smile
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Cybershark
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Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Thu Dec 29, 2011 1:21 pm    Post subject: Reply with quote

Had some great games here last night, but I think it's pretty lame that the IDL2012 pack was just taken and semi-stripped of it's branding. True that Odamex already did this, but it was infered in this thread that this pack was specifically made for WNF. This is plainly not the case, and quite a few of the maps in here just did not suit it at all. The music alone is 25Meg, and is equally hit and miss - mostly it just uses tired old tunes from other WADs. It wasn't cool when Ralph did it, and it's not cool now. FFS, just make a seperate music pack? It's not rocket science.

Oh, and it's a crime that Barbapapa's map no longer has the sky which gives that map it's name. Not that it is called "Angry Face", it's just ":<"

This pack could be very cool if it had a decent overhaul.
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Evolution
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Joined: 06 Sep 2005

PostPosted: Thu Dec 29, 2011 2:12 pm    Post subject: Reply with quote

Cybershark wrote:
Had some great games here last night, but I think it's pretty lame that the IDL2012 pack was just taken and semi-stripped of it's branding. True that Odamex already did this, but it was infered in this thread that this pack was specifically made for WNF. This is plainly not the case, and quite a few of the maps in here just did not suit it at all.

The stripping was because we were playing this on L@P. The pack was specially made for WNF, Why do you think it wasn't? Though I think that it can be edited further to be a choice piece of ass to rival public zdctfmp123.

Your groans about the music and skies are something I already thought of too, and now there's time to look into restoring the original skies, replace the bad music from the mod merged in (25mb is nothing these days anyway!); and nip/tuck at the maplist.
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