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TNS #14 - Doom II Redux (11 Level Alpha)

 
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BestOfTheWorst
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Joined: 02 Jun 2006

PostPosted: Wed Nov 16, 2011 1:34 am    Post subject: TNS #14 - Doom II Redux (11 Level Alpha) Reply with quote



This week we'll be fighting our way through the alpha of Doom II Redux!

Doom 2 Redux is a work-in-progress boom compatible re-imagined version of Doom II by Tarnsman.
The visual quality of the levels is mind-blowing given that these are the authors 'first maps' and they have an overall fresh look with homages to the original Doom titles and Final Doom.

Story wrote:
Demons invaded Earth and killed your bunny. You are a space marine. You kill demons and run at the land speed record. Then you go to hell and kill more demons.






This TNS also features 2x Monster Damage to keep it challenging enough for larger crowds.

Doomworld thread of the wad >> Doom II Redux or: HILTSTAUGT <<



The Euro session starts at 20:00 GMT
The US session starts at 20:00 EST / 01:00 GMT

EDIT2: Tarnsman did another quick fix for better cooperative support: d2ra4w.zip


Last edited by BestOfTheWorst on Thu Nov 17, 2011 11:08 pm; edited 3 times in total
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dewww
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Joined: 29 Dec 2006

PostPosted: Wed Nov 16, 2011 11:46 am    Post subject: Reply with quote

hell yeah! this wad is of shockingly high quality, tarnsman just dropped from clear skies and started outputting these lovely doom2 remixes... all d2 fans should be cheering. :)

the alpha stillhas a few bugs here and there, but nothing crippling.
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Joined: 15 Apr 2009

PostPosted: Thu Nov 17, 2011 7:39 pm    Post subject: Reply with quote

awesome TITLEPIC!
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Evolution
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Joined: 06 Sep 2005

PostPosted: Sat Nov 19, 2011 7:18 pm    Post subject: Reply with quote

Cool session worst! Got some pics here. We reached 31 players again, an insane sight:






Local regulars-turned-heroes AnimaZero & Memfis on night shift cleaning up duty:







...And some youtube footage of the shenanigans we got up to (including high-jumping marines!)
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