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Wad Suggestions
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9_Lives
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Joined: 03 Mar 2006
Location: Ohio

PostPosted: Sun Feb 26, 2012 10:40 pm    Post subject: Reply with quote

Yeah I know what it is, I was just wondering if anybody had made that sort of style on ZDaemon wads through ACS. I know a few authors who were working on the same thing. It's good you are as well.
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The Ultimate DooMer
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Joined: 30 Aug 2004

PostPosted: Mon Feb 27, 2012 5:26 pm    Post subject: Reply with quote

Time for a few off-the-beaten-path suggestions:

http://www.doomworld.com/idgames/index.php?id=10710 - Herian
http://www.doomworld.com/idgames/index.php?id=10563 - Herian 2
http://www.doomworld.com/idgames/index.php?id=16430 - Operation: Lightning
http://www.doomworld.com/idgames/index.php?id=11848 - Revolution!
http://www.doomworld.com/idgames/index.php?id=16436 - Fragport
http://www.doomworld.com/idgames/index.php?id=12395 - Garrulismo
http://www.doomworld.com/idgames/index.php?id=12684 - New World 2
http://www.doomworld.com/idgames/index.php?id=15818 - Bicycle Mystery 2

Heretic stuffs:

http://www.doomworld.com/idgames/index.php?id=7756 - Carnage Galore
http://www.doomworld.com/idgames/index.php?id=8628 - Ichor: Blood of the Gods
http://www.doomworld.com/idgames/index.php?id=11511 - Sinful Discharge
http://www.doomworld.com/idgames/index.php?id=11667 - Shadowcaster (well, the light specials work now Razz)

Rf_Xen wrote:
I remember another wad called "coopmapsv34" that i havent seen hosted in a while.


omg that one was insane, I used to love it back in the day...only got v33 here but it'd be great to play it again Razz
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Sr69Mm-jC
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Joined: 21 Jul 2011

PostPosted: Mon Feb 27, 2012 8:10 pm    Post subject: Reply with quote

Hey, nice job doing a list of those wads. Though we've already just played Bicycle Mystery 2.. twice Smile

And once again I also vote for coopmapsv34.
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Ronald
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Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Mon Feb 27, 2012 8:12 pm    Post subject: Reply with quote

SR69MM-JC wrote:
Hey, nice job doing a list of those wads. Though we've already just played Bicycle Mystery 2.. twice Smile


Herian and The Revolution has already been run too, but yes, these are great suggestions! I'm extremely happy with the Heretic suggestions too!
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Cybershark
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Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Tue Feb 28, 2012 3:23 am    Post subject: Reply with quote

TUD might have mentioned less that have already been run if he actually showed up to play more than once every couple of months Laughing
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The Ultimate DooMer
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PostPosted: Tue Feb 28, 2012 2:20 pm    Post subject: Reply with quote

tbh I just made a list for TNS and copy-pasted it here with some extras that aren't suitable for the former Razz
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Empyre
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Joined: 13 Dec 2006
Location: Texas, USA

PostPosted: Thu Mar 08, 2012 4:01 pm    Post subject: Reply with quote

I think my maps are finally ready for prime time. I have decided that they are never going to be "finished", so starting with the next release, the name will end with v## instead of b##, so it will be a version number and not a beta number.

There are only 9 maps, but I renamed then EMP01 - EMP08 and EMP32, so you could run them with another map pack (preferably old-school to be similar to my maps) that might also have too few maps, so together, there will be enough maps.

I have 2 versions, one with the BFG available only in single-player, and another with the BFG also available in coop.

empyrion_b24a
empyrion_b24a_bfg

I also suggested this for ZDS, but I think my maps are too big for survival mode.
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GreenchiL
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Joined: 19 Aug 2011
Location: #FS #Ducks YouTube: Rosh Fragger

PostPosted: Thu Mar 08, 2012 5:24 pm    Post subject: Reply with quote

Yo Empyre! Your maps are cool. I played em all. It would be nice to see them in FMM someday Smile
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TheCupboard
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Joined: 25 Feb 2007
Location: USA

PostPosted: Thu Mar 08, 2012 11:05 pm    Post subject: Reply with quote

dyst3lev.wad + dyst3tex.wad

Put that in your pipe and smoke it.
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[LA]FLunky
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Joined: 13 Feb 2011

PostPosted: Fri Mar 23, 2012 12:39 pm    Post subject: Reply with quote

Equinox

http://85.214.205.224/wads/equinox.zip
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Cybershark
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PostPosted: Sat Mar 24, 2012 3:09 pm    Post subject: Reply with quote

Hey Roland, if you're still finding co-op too tought for newbies? I made a LOADACS patch which gives players radsuit, automap, liteamp, invisibility and invulnerability everytime they spawn Razz
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Cybershark
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PostPosted: Wed May 09, 2012 1:31 pm    Post subject: Reply with quote

And what about my good buddy's work?
BeenJammin's Build Em Coop!
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Empyre
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Joined: 13 Dec 2006
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PostPosted: Thu May 10, 2012 2:43 am    Post subject: Reply with quote

Cybershark, I clicked your link, and it wanted me to download an attachment.
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Cybershark
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PostPosted: Thu May 10, 2012 11:11 pm    Post subject: Reply with quote

Yeah, that'd kinda be the file you have to download Wink
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Empyre
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Joined: 13 Dec 2006
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PostPosted: Sat May 12, 2012 4:32 am    Post subject: Reply with quote

What would an attachment have to do with Friday's Monster Mash?
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Cybershark
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PostPosted: Sat May 12, 2012 9:46 am    Post subject: Reply with quote

So... let me get this straight...

I give you a link to download a file, and you are surprised when it tries to give you a file to download? Laughing


I agree that the wording is a little unusual, but it's quite legit Wink
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Empyre
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Joined: 13 Dec 2006
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PostPosted: Sun May 13, 2012 7:34 am    Post subject: Reply with quote

So, it isn't an attachment at all but a wad file?
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Cybershark
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Joined: 05 Jan 2005
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PostPosted: Mon Jun 25, 2012 3:33 am    Post subject: Reply with quote

Yo, Rineld!

Got a couple new propositions for ya:
itemdrop
replenish-ammo

Try some co-op/SP with either one - but not both! - see what you think?
(Read the accompanying text files for more detailz)
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Ronald
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Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Wed Jun 27, 2012 1:59 pm    Post subject: Reply with quote

Thanks for the suggestions Cybershark. Those are interesting mods there, especially the item-drop is very interesting. Smile
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Cybershark
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PostPosted: Fri Jun 29, 2012 3:12 am    Post subject: Reply with quote

I think I should have probably just had shells drop when a Caco goes down - rather than a whole box - but I think the rest is pretty sound Wink
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