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Nevanos Posting Spree!
Joined: 03 Jul 2012
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Posted: Mon Nov 05, 2012 7:37 pm Post subject: |
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Community Chest 2 and 3 and Killing Adventure :) |
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Krystle has entered the game!
Joined: 05 Apr 2012 Location: In the Pit.
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Posted: Thu Nov 22, 2012 8:12 pm Post subject: |
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I think you guys should give 1monster a shot. It's a gimmick wad that only uses 1 type of monster per level, hence the name of the wad.
Some levels are a bit annoying (more for monster count than anything), and I can think of quite a few levels that'd make hilarious Pain Rotations.
PS: It's Lain, just so you're not confused as to who this 'new' person is. I just don't use the forums much. |
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Evolution Wicked Sick!
Joined: 06 Sep 2005
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Posted: Wed Nov 28, 2012 12:52 pm Post subject: |
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I've updated the list of wads we've played through in the OP - it's now easier to read, and in better (alphabetical) order. Less STRAIN on the eyes.
Don't worry if your suggestion hasn't been given the limelight yet, we have lots to consider. All suggestions are helpful! Keep them coming. |
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phenex2 Unstoppable!
Joined: 10 Jan 2008
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Posted: Wed Nov 28, 2012 4:21 pm Post subject: |
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Here are some 'recent' projects that could be played/tested or if they are not in a fully playable state yet at least be kept in mind for the future:
The Ultimate DOOM: No End In Sight
TNT 2: Devilution
Interception
Interception: Part II
Hellbound
Khorus
Coffee Break Episode 1
Survive In Hell
A.L.T.
Eviltech
Some SP expert better have a closer look at them to assess their 'fitness' for TNS!
How about we try some slaughter wads sometime?
Slaughterfest 2011
Combat Shock 2
Slaughterfest 2012
Not crazy stuff like coopbuild, but wads that should be playable in SP. TNS usually has so many players that sometimes one doesn't get to kill a single monster in some map, so it could be refreshing to try something that requires more teamwork and is already challenging during the first rotation.
I would also like to remind us about how awesome the Vanguard session was although the wad has 12 maps 'only'. What i'm trying to say is that one should also look for 'smaller' wads and not megawads only! MULTIPLE ROTATIONS WITH EXPONENTIALLY INCREASING PAIN :3
Rock on TNS team! |
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Alteus Altues
Joined: 02 Dec 2011 Location: Spain
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Posted: Wed Nov 28, 2012 6:14 pm Post subject: |
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Nice list there phenex! omg, I hadnt take a look at Slaughterfest 2011 in depth... 13508 monsters in map30! ._. That map could do a whole session, heh |
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Krystle has entered the game!
Joined: 05 Apr 2012 Location: In the Pit.
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Posted: Fri Nov 30, 2012 7:51 am Post subject: |
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Here's another suggestion:
Whispers of Satan.
Also, for a shorter wad, which I have the first 3 maps posted on my channel, mistylear19 (Only 9 maps):
Knee Deep in Phobos.
And some ideas that I don't exactly expect to make it:
Base Invaders.
Foreign Operations.
Hell Revealed
Shogun Trogun
Oh, if Zdaemon handles .pk3's, there's a good PSX WAD out there. Does everything that was on the Playstation (quite well, too), but we'd need freelook disabled to keep the feel for it. ^.^ |
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Memfis MemfisWatt
Joined: 29 Oct 2011
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dewww God like!
Joined: 29 Dec 2006
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Posted: Mon Dec 10, 2012 6:40 pm Post subject: |
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since i've been in charge of coop balancing and i've had TNS-style survival in mind... i think i'm going to second your suggestion. :) |
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Evolution Wicked Sick!
Joined: 06 Sep 2005
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Posted: Tue Dec 11, 2012 5:53 pm Post subject: |
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Aye, BTSX it is! I guess iu will have to wait a bit longer... |
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Krystle has entered the game!
Joined: 05 Apr 2012 Location: In the Pit.
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Posted: Tue Dec 11, 2012 10:46 pm Post subject: |
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Hey, guys, another suggestion, if it works.
BaronOfStuff is making additions to the PSXTC or something, including 'lost levels,' like the ones that PSX Doom cut out, or something.
And even disregarding that, if PSXTC and PSXMUSTC (or was that PSXTCMUS?) both work on Zdaemon, I think we should do it. Single most faithful recreation of PSX Doom on ZDoom and such that I've seen.
----
Also, I just saw a PM on my youtube inbox for this.
http://www.youtube.com/watch?v=h4TvSq5097Y
Dunno how it is, but it looks decent, and in the comments, I saw Captain Toenail's name. Perhaps we could try that, too? |
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phenex2 Unstoppable!
Joined: 10 Jan 2008
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Posted: Fri Dec 14, 2012 12:15 am Post subject: |
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zmas_patch |
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Krystle has entered the game!
Joined: 05 Apr 2012 Location: In the Pit.
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Posted: Sun Jan 13, 2013 2:54 am Post subject: |
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We should do TNT / Evilution, given we did Plutonia some time back. |
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Posted: Tue Feb 12, 2013 12:09 am Post subject: |
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So I found this awesome wad called Stomper. - http://paul.drdteam.org/news.php?page=games It's abandoned but there are many completed levels. (you can look in the readme to see which ones are finished) We should play it! |
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Krystle has entered the game!
Joined: 05 Apr 2012 Location: In the Pit.
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Posted: Mon Apr 01, 2013 10:54 pm Post subject: |
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Here's two suggestions, if you can find wads for them:
Perhaps a D64 conversion wad, if there's any.
Or better yet, a PSX Doom conversion wad. Sure, it's just Doom and Doom II rolled into one, but it has its own levels added into it as well, not to mention the ambience and new noises make it feel like (to me) an entirely different game from PC Doom. |
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Plut has entered the game!
Joined: 16 Jul 2013
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Posted: Wed Jul 17, 2013 7:12 am Post subject: |
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How about SkePLand for TNS # 102? |
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Posted: Wed Jul 17, 2013 1:18 pm Post subject: |
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Uhh, 3 maps is a little too few. Maybe it could be included in a compilation with some other wads. |
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dewww God like!
Joined: 29 Dec 2006
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Posted: Wed Jul 17, 2013 7:35 pm Post subject: |
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Memfis wrote: | Uhh, 3 maps is a little too few. Maybe it could be included in a compilation with some other wads. |
atfb, then skepland? anyways, skepland might need a coop fix. |
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