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[FEAR]Tobi Dominating!
Joined: 12 Jan 2007 Location: Stuck in my mansion
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Posted: Sun Oct 02, 2011 11:53 am Post subject: TNS #8 - Ultimate DooM |
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As the topic implies we will play something classic next thursday, so leave the ssg at home.
However there are some small modifications like another color palette and the sounds from the PSX-version, there are some player skins too.
Edit: Only 2x Monster Damage is on.
The Euro session starts at 20:00 GMT+1
The US session starts at 01:00 GMT+1 / 20:00 EDT
Show some IWAD-love and be there!
Last edited by [FEAR]Tobi on Sun Oct 02, 2011 1:44 pm; edited 2 times in total |
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SwiftShot Unstoppable!
Joined: 19 Sep 2009 Location: Coventry, Warwickshire, England
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Posted: Sun Oct 02, 2011 12:04 pm Post subject: |
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Good choice, I'll do my best to make it, although would there be any issues if people tried to speedrun certain maps? |
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Sr69Mm-jC Unstoppable!
Joined: 21 Jul 2011
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Posted: Sun Oct 02, 2011 12:17 pm Post subject: |
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I suggest to replace "2x monster strength" with "fast monsters".
2x hp dmflag is very annoying. Think about taking down demons in like 4-5 shotgun shots.. |
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Ronald Rontard
Joined: 17 Aug 2005 Location: Netherlands Clan: [QnB]
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Posted: Sun Oct 02, 2011 12:46 pm Post subject: |
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Oh yes, this is good! This may seem easy, but I'm sure you're gonna be challenged in episode 4. Some maps are really hard, especially when you start out without any weapons/ammo. |
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dewww God like!
Joined: 29 Dec 2006
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Posted: Sun Oct 02, 2011 7:30 pm Post subject: |
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e4m2 -fast
can't wait to watch that spectacle ;) |
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Dannyboy On a Rampage!
Joined: 24 Nov 2010 Location: The Wild West
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Posted: Sun Oct 02, 2011 11:40 pm Post subject: |
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I will be attending this event, looks interesting. |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Mon Oct 03, 2011 2:38 am Post subject: |
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SwiftShot wrote: | Good choice, I'll do my best to make it, although would there be any issues if people tried to speedrun certain maps? |
As I just said elsewhere, kill limits could be enforced on all maps... |
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