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Particle fountain visibility

 
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Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Mon May 09, 2011 1:04 pm    Post subject: Particle fountain visibility Reply with quote

This is possibly only a minor issue, but it's something I noticed while maptesting in one of the later versions of 1.08.09. I bring it up because it doesn't occur in the current version of Zdaemon and also because there's always the possibility of it being linked to larger problems.

I was just checking out a WIP map of _Dark_'s and noticed that, in .09b18, the particles from a remote source appear in front of a much nearer middle texture. Checked it again in the current public version and that was not the case. Here's a demo map: particle_visibility.wad
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BestOfTheWorst
Unstoppable!


Joined: 02 Jun 2006

PostPosted: Fri May 27, 2011 8:33 am    Post subject: Reply with quote

problems regarding closed beta builds should be handled internally next time please Wink

the issue has already been fixed anyways.
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