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phenex2 Unstoppable!
Joined: 10 Jan 2008
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Posted: Tue Nov 30, 2010 8:24 pm Post subject: ZDaemon 1.08.08b Released |
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What's new in 1.08.08b?
- Support for 16, 24 and 32 bits-per-color DirectX modes. This finally puts to rest all palette issues under Windows 7, Vista, etc.
- Support for secondary monitors in full screen mode.
- Fixed "ghost monster" bugs with the archvile, the doom boss cubes and the heretic dsparil.
- Better syncing of moving floors/ceilings/etc. in client/server mode.
- Tab autocompletion for client console rcon commands.
- When using regular or team chat the "say:" prompt will be drawn with the color specified in the messages color options.
- Extended the changemus command to show the name of the current song when no argument is specified.
- Faster server refreshes in the launcher's "Insane" speed setting.
- Greatly improved (and faster) wad patching in the launcher. Also better and more accurate handling of commercial WADs.
- New ZRC option to record the "last message time" for all users in the channels to which you belong, classify users as idle/non-idle based
on that time and display idle users in faded colors in the channel member list.
Download the Setup
Download the Zip
If you have questions or feedback regarding the new release you are welcome to post here!
Last edited by phenex2 on Tue Nov 30, 2010 8:36 pm; edited 1 time in total |
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Thadeuss Wicked Sick!
Joined: 23 Jun 2005 Location: www.areashiftybun.com
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Posted: Tue Nov 30, 2010 8:29 pm Post subject: |
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Awesome stuff guys. I especially think the vista palette fix is a great step forward as a few had been complaining of that.
No more fake Archviles |
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dewww God like!
Joined: 29 Dec 2006
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Posted: Tue Nov 30, 2010 9:01 pm Post subject: Re: ZDaemon 1.08.08b Released |
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phenex2 wrote: | Fixed "ghost monster" bugs with the archvile |
what exactly does this fix? does it remove the vanilla ghost monster bug when resurrecting crushed corpses? or the opposite? :) |
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phenex2 Unstoppable!
Joined: 10 Jan 2008
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Posted: Tue Nov 30, 2010 9:21 pm Post subject: |
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Quote: | Fixed "ghost monster" bugs with the archvile |
it fixes those ghost monsters in coop that are sometimes left over when an archvile resurrected them.
the ones that look as if they were alive but you can walk through them.
so its not related to the vanilla ghost monsters |
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pErf3ct _DaRk_ Unstoppable!
Joined: 07 Oct 2007 Location: France - Teh 21
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Posted: Tue Nov 30, 2010 9:52 pm Post subject: |
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This is fantastic! Fixing all of the issues I had with ZDaemon since I have my laptop, great job! |
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TheCupboard Generic Title
Joined: 25 Feb 2007 Location: USA
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Posted: Tue Nov 30, 2010 11:23 pm Post subject: |
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Greatly appreciated. |
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EarthQuake Wicked Sick!
Joined: 02 Apr 2004 Location: Athens, Ohio. Dieblieber gonna getcha!
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Posted: Tue Nov 30, 2010 11:33 pm Post subject: |
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Cool. |
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Fluffles Unstoppable!
Joined: 31 Dec 2007
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Posted: Tue Nov 30, 2010 11:39 pm Post subject: |
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Nicely done, I'm upgrading to windows 7 in the near future aswell. Thanks alot for the new patch |
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Stealth Gone with the wind
Joined: 09 Nov 2004
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Posted: Wed Dec 01, 2010 2:41 am Post subject: |
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Woohoo, fixes!
Where's the OSX build? |
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tm512 Posting Spree!
Joined: 07 Jul 2010 Location: Oregon
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Posted: Wed Dec 01, 2010 3:08 am Post subject: |
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I won't likely be using it personally, but good work, guys. |
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phenex2 Unstoppable!
Joined: 10 Jan 2008
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Posted: Wed Dec 01, 2010 4:10 am Post subject: |
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tm512 wrote: | I won't likely be using it personally, but good work, guys. |
guess i'll mention that you aren't running windows, before anyone gets it the wrong way |
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tm512 Posting Spree!
Joined: 07 Jul 2010 Location: Oregon
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Posted: Thu Dec 02, 2010 1:30 am Post subject: |
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phenex2 wrote: | aren't running windows |
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rygrass God like!
Joined: 06 Nov 2005 Location: Aussie Clan:eV
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Posted: Thu Dec 02, 2010 7:16 pm Post subject: |
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Thanks for the update Dev Team! |
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Geit-vd-plas God like!
Joined: 27 Mar 2006 Location: Shoe salesman!
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Posted: Sat Dec 04, 2010 11:47 am Post subject: |
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It's good to see you are doing something about the bugs and usability issues, before adding new features. I believe that's the best way to go too. Keep it up! |
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Ronald Rontard
Joined: 17 Aug 2005 Location: Netherlands Clan: [QnB]
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Posted: Sat Dec 18, 2010 9:42 am Post subject: |
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Thanks to all who contributed to this release. Very much appreciated! |
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Fluffles Unstoppable!
Joined: 31 Dec 2007
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Posted: Tue Dec 21, 2010 1:01 am Post subject: |
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My pc is all done and with windows 7 and this new update zdaemon has been alot more bareable for me now, not sure if it wasn't something up with my old pc but zdaemons became alot more smooth with the fps and handles my connection better than before. One reason why I played skulltag sometimes was because of how it handled my connection but now I find zdaemons just as good for it now |
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