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r_drawtrans=false removes itself after disconnect 1.08.08

 
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whiteboy567
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Joined: 26 Jan 2005
Location: irc.oftc.net #DX

PostPosted: Sat Dec 26, 2009 11:06 pm    Post subject: r_drawtrans=false removes itself after disconnect 1.08.08 Reply with quote

The option to turn off translucent projectiles in it's current state is really tedious to use. If you turn them off in game they revert back to normal after quitting. If you enter the cmd in the cfg, it'll be there for the first time you join a server, then delete itself after leaving. Apparently, the only work around as of now is to set your cfg to a read only file.
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Tue Dec 29, 2009 11:02 pm    Post subject: Reply with quote

I'd accept it as being a bug if we claimed that all CVARs are persistent; noone has ever made that claim, so that's not a bug. I'll put it in the feature requests though (and accept it). In the meantime, why don't you try something like:
Code:
bind k r_trawtrans 0
That should remove the "tediousness" factor.
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DoomerMrT
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Joined: 09 Mar 2007
Location: http://destiny-server.ath.cx/forums/

PostPosted: Wed Dec 30, 2009 10:38 am    Post subject: Reply with quote

"Its not a bug, its a feature" just kidding Razz
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