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[Dehacked]MonsterRail codepointer

 
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DoomerMrT
Dominating!


Joined: 09 Mar 2007
Location: http://destiny-server.ath.cx/forums/

PostPosted: Sat Sep 19, 2009 6:25 am    Post subject: [Dehacked]MonsterRail codepointer Reply with quote

Currently in c/s mode the MonsterRail codepointer is bugged. It does the specified damage but the rail doesn't show up.


http://hwc-tm.extra.hu/stuff/monsterrail.zip



The example mods the zombie to shoot rail instead of pistol. It does no damage for testing purposes. D2M1 is a suitable map for testing it.
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phenex2
Unstoppable!


Joined: 10 Jan 2008

PostPosted: Tue Sep 29, 2009 4:10 am    Post subject: Reply with quote

Fixed. Should appear in the next public release.
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