ZDaemon Forum Index ZDaemon
Client/Server DOOM
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

ZDS #95 - C33 T33 3FF madness!
Goto page 1, 2  Next
 
Post new topic   Reply to topic    ZDaemon Forum Index -> ZDaemon Sessions
View previous topic :: View next topic  
Author Message
Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Wed Jun 24, 2009 1:07 pm    Post subject: ZDS #95 - C33 T33 3FF madness! Reply with quote



If you never played 3way CTF before what do you need to know? WATCH OUT, THERE'S GREEN GUYS!
And as there's three teams and three flags then it's harder for any one team to carry off the usual 5-0 caveman pwnage that CTF is notorious for.
Perfect for ZDS! Perfect for you!

The second entry into the 3way market is not wentirely a ZDS exclusive as this has had some good play put into it already, but Spacepirate has provided us with a fixed-up version which now makes the 3 bugged maps playable Very Happy

    Game Mode: CTF
    WAD: 3waymadness_ZDS
    Tskins1a
    zvox07a

    Maps: 22 (01, 02, 04-06, 09, 10, 12-18, 20-27)
    DMFLAGS: 283844 / 33554432
    Teams: 3 - pretty important this!
    Players: 15 (5on5on5 +1 spectator slot) - set max players per team to 5 or autobalance it
    Other stuff: NM skill, 5 flags, 10 mins on the clock and map voting.

    Date: 27th June 2009
    Time: 7:30pm UK Time / 9:00 pm EST
    Locations: Locations: L@P/XXX/ Unfy/NODE-3/3-BET

See ya there Cool


Last edited by Cybershark on Fri Jun 26, 2009 11:45 pm; edited 2 times in total
Back to top
View user's profile Send private message Visit poster's website
spacepirate
AssPants


Joined: 25 Jan 2005
Location: que pasa

PostPosted: Wed Jun 24, 2009 2:32 pm    Post subject: Reply with quote

Ow yes. Twisted Evil
Back to top
View user's profile Send private message
The Ultimate DooMer
God like!


Joined: 30 Aug 2004

PostPosted: Wed Jun 24, 2009 7:21 pm    Post subject: Reply with quote

spacepirate wrote:
Ow yes. Twisted Evil


This. Twisted Evil

edit: uh oh, sector reference bugs in map 09. (only visual though)
Back to top
View user's profile Send private message Send e-mail
TheCupboard
Generic Title


Joined: 25 Feb 2007
Location: USA

PostPosted: Wed Jun 24, 2009 7:59 pm    Post subject: Reply with quote

You got to love the huge mugshot of the green marine in the picture there. Laughing
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Alfred
Unstoppable!


Joined: 25 Oct 2005
Location: THE BATCAVE!

PostPosted: Wed Jun 24, 2009 8:43 pm    Post subject: Reply with quote

It's hypnoMarine telling you to play 3way ctf till your eyes fall out.

I'll try to be there. D:
If not, probably make the euro sesh for a bit.
Back to top
View user's profile Send private message
Geit-vd-plas
God like!


Joined: 27 Mar 2006
Location: Shoe salesman!

PostPosted: Wed Jun 24, 2009 10:48 pm    Post subject: Reply with quote

It's a big darkgrey square at the end of the right horn! Oh my! WHAT DOES IT MEAN?! IT'S KLAAS!
Back to top
View user's profile Send private message Send e-mail Visit poster's website
indyroo
Dominating!


Joined: 08 Jun 2007
Location: The middle o fuckin nowhere, Australia

PostPosted: Thu Jun 25, 2009 11:50 am    Post subject: Reply with quote

AHHH DOOMZILLA!!!

The idea of this "3-Way CTF" is really turning me on...I'm in! Very Happy
Back to top
View user's profile Send private message
Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Thu Jun 25, 2009 3:00 pm    Post subject: Reply with quote

Geit-vd-plas wrote:
It's a big darkgrey square at the end of the right horn! Oh my! WHAT DOES IT MEAN?! IT'S KLAAS!

OMG Geit posting a bit? Does this mean you'll be showing up on Saturday?

And argh, guess I deserved that for making such a deal of the banners. There was too much sun on the screen when I was making that one! Razz
Back to top
View user's profile Send private message Visit poster's website
Doomination
God like!


Joined: 23 Oct 2006
Location: It's NOT lupus. Posts: 6.022 x 10^23

PostPosted: Thu Jun 25, 2009 3:47 pm    Post subject: Reply with quote

I should be there
Back to top
View user's profile Send private message
Geit-vd-plas
God like!


Joined: 27 Mar 2006
Location: Shoe salesman!

PostPosted: Thu Jun 25, 2009 6:47 pm    Post subject: Reply with quote

Sorry I can't come! I need to go and cheer for Aap at the big artgang show. Bring his animation to a glorious victory!

However, I could work my DIGITAL skills and be making some art that can fit there next week. Would you like that perhaps?

plas
Back to top
View user's profile Send private message Send e-mail Visit poster's website
BlackShark
God like!


Joined: 08 May 2006
Location: The Doom Engine (i_video source file to be exact)

PostPosted: Fri Jun 26, 2009 6:51 am    Post subject: Reply with quote

I have to make this one, i'll be in mexico next week Surprised, so no ZDaemon
Back to top
View user's profile Send private message Send e-mail Visit poster's website
Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Fri Jun 26, 2009 12:24 pm    Post subject: Reply with quote

But Ducky manages it! Well sorta... sometimes...
You should go visit him!

Geit-vd-plas wrote:
However, I could work my DIGITAL skills and be making some art that can fit there next week. Would you like that perhaps?

Yay! And good luck to Aap!
Back to top
View user's profile Send private message Visit poster's website
unfy
Posting Spree!


Joined: 08 Feb 2009
Location: Omaha, NE

PostPosted: Fri Jun 26, 2009 5:36 pm    Post subject: Reply with quote

I believe my (Unfy) servers are setup, lemme know if there's a problem.

Another weekend I'll have to skip out on playing... have the 6yo squirt all weekend. I *might* be able to make next weekend, doubtful (holiday here in the States).

Good luck everyone!
Back to top
View user's profile Send private message Visit poster's website
Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Fri Jun 26, 2009 11:35 pm    Post subject: Reply with quote

Well one big problem I see is that it's only set up for 2 teams Razz

In other news I flubbed it with teh vox. I coulda sworn UTvox had 4way support but it doesn't so can we all go with zvox07a instead please?
Back to top
View user's profile Send private message Visit poster's website
The Ultimate DooMer
God like!


Joined: 30 Aug 2004

PostPosted: Sat Jun 27, 2009 7:56 pm    Post subject: Reply with quote

why is everyone playing in Jad's beta testing server? Sad
Back to top
View user's profile Send private message Send e-mail
Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Sun Jun 28, 2009 1:23 pm    Post subject: Reply with quote

Yeah I mean wtf guys it's not that hard to figure out is it? Especially with a 'ZDS' on the end of the name of the file we're using Rolling Eyes

And not that any business is bad but why at 2am were we struggling to get players into the US server while the Euro one was full? I'm obviously a Euro but I play where the game is meant to be at - it's not like you guys didn't have six and a half hours to play on the Euro side. Krawa has a script which turns his server on a 7:30, maybe I should ask him to add one which turns it off again when the US sesh starts Razz

It was great to get to play the maps that were unworkable before and the map voting was definitely no bad thing when we hit some maps with only 6 players. Needed more Ducky but we had some excellent games otherwise Very Happy
Back to top
View user's profile Send private message Visit poster's website
Alfred
Unstoppable!


Joined: 25 Oct 2005
Location: THE BATCAVE!

PostPosted: Sun Jun 28, 2009 3:22 pm    Post subject: Reply with quote

I don't know if it was just me, but I kept starting out in other team's bases. Pretty close to the flag and fairly far from my own. Very confusing time. In my opinion a lot of the layouts were overly complicated as well(though that goes away reletivly quick) Even still, accessibility should be a priority whilst building a map. A couple maps had weird lifts or odd halls also hidden closet rooms and all this other strangeness which was compounded by the 3rd team aspect. The biggest thing for me, is that I actually tend to look over most of the maps before zds just to get an idea. No acception here, however the confusion remained and the levels seemed so clusterfucky that I had a hard time adjusting. I'm sure the same can be said for a lot of gamers who went into zds or played 3way in general.

Sorry for the ramble, hope you can discern something helpful to development from that.
Back to top
View user's profile Send private message
Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Sun Jun 28, 2009 4:14 pm    Post subject: Reply with quote

Yeah I think it can Alf.

With 2way CTF you tend to have more straightforward A->B layouts but with the rotation of 3way and consequently having the sides of the bases nearer to each other there is more of a temptation to add direct (or not so direct) passages between the bases rather than having everything channeled through a central area. And yes, this leads to confusion in 3way as due to a lack of adequate visibility or signposting then players can very easily find themselves to have accidentally wandered into the wrong base (or just have no freaking clue where they are).

Maps with simple isolated bases connected only at the map centre are gameplay gold, providing they are not too simple. But there's only so many ways you can do this and players would surely become bored if every map was that straightforward, and so people try to get creative but that's when the layouts can become too complex to cope with.

Which do you feel are the worst offenders?

Alfred wrote:
I don't know if it was just me, but I kept starting out in other team's bases. Pretty close to the flag and fairly far from my own.

That sounds particularly worrisome, but can't say I saw it myself.
Back to top
View user's profile Send private message Visit poster's website
Alfred
Unstoppable!


Joined: 25 Oct 2005
Location: THE BATCAVE!

PostPosted: Sun Jun 28, 2009 5:14 pm    Post subject: Reply with quote

map04 has the most problems in my mind, the flow is extremely broken, the long windows should be halls, it also seemed to have the most misplaced spawns.

On another note, map09 has a lot of bleeding lines, counted 7 areas in need of attention in the blue base alone.
Back to top
View user's profile Send private message
spacepirate
AssPants


Joined: 25 Jan 2005
Location: que pasa

PostPosted: Sun Jun 28, 2009 5:15 pm    Post subject: Reply with quote

Yep. 3 way is a whole new game mode where a lot more navigation is needed. Or atleast, 'learning' where to go. In 2way like cybie said, is very easy A > B. But now you need to look at, wich team has wich flag, wich base I am in and where I need to go. So I think you just need to keep playing and this clusterfucky will dissapear as you will learn the maps AND the gamemode.

I have no idea why you are so negative about the layouts or accessibility, all maps were tested and edited, all maps are in my opinion high quality. Almost as high as Tantrum 2000. Razz

And what the hell do you mean with this 'strangeness' ??????? Rolling Eyes

I do agree with map04 there. It is a very complicated map. Maybe a little more navigation with arrows or something would help?
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    ZDaemon Forum Index -> ZDaemon Sessions All times are GMT + 1 Hour
Goto page 1, 2  Next
Page 1 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group