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The Great Bicycle Mystery 2
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TheCupboard
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Joined: 25 Feb 2007
Location: USA

PostPosted: Sat Sep 01, 2007 6:47 pm    Post subject: The Great Bicycle Mystery 2 Reply with quote

Hey, it's all done after like 3 years of development! This wad is intended for cooperative play but it is fully compatible with single player (honest, I even had someone play solo through the whole thing on UV with -fast monsters). Just turn down the difficulty if you don't want to be blown out of the water at some points. It's a ZDaemon project but is compatible with ZDoom and Skulltag (DMFlags for all three ports are included in the text file).

So, why download this?

- The screenshots are very old and don't do the wad justice
- 9 new monsters
- 32 maps
- A great mystery of bicycle nature
- Built-in survival style mode when playing online

--->Touch my link<---

Thanks for playing and suggestions are welcome!

PS: If you played this project at the ZDS, you might want to download this brand new version because this is the final release. And if a moderator could move this to ZDReview, there will be kisses all around.


MAP01: Filler Map


MAP02: Mega Caves


MAP02: Mega Caves


MAP04: InsaneVileness


Last edited by TheCupboard on Thu Jul 30, 2009 7:13 pm; edited 7 times in total
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Tuomio
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Joined: 28 Mar 2005
Location: Finland

PostPosted: Sat Sep 01, 2007 7:05 pm    Post subject: Reply with quote

Ok I liked your first one and I expect to this be really cool. And cool name btw!
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Cybershark
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Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Sun Sep 02, 2007 12:25 pm    Post subject: Reply with quote

moved, np.

i'll move it back again when you're ready for review, saves you making a new topic Smile
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sun Sep 02, 2007 6:51 pm    Post subject: Reply with quote

Looking good according to the screenshots. If you need feedback during the making of these maps, I am willing to.
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TheCupboard
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Joined: 25 Feb 2007
Location: USA

PostPosted: Sat Sep 15, 2007 9:55 pm    Post subject: Reply with quote

hey guess what guys progress. 4 more maps to be finished. Worst-vd-plas has officially joined the project and has generously donated an additional 8 new monsters. Plus he'll contribute a map or two, add survival scripting, and provide technical support to me : P. So far it looks like this wad will require a port that allows acs scripts. (ZDoom, ZDaemon, Skulltag, or something)

What you can expect from this project
9 new monsters
17 maps
Possible overhaul of The Great Bicycle Mystery 1 maps with new monsters and more balanced difficulty, which would make this project a full 32 level megawad.

MAP04: Mastication


MAP06: Embalmed Ears


MAP07: Enter the Face


EDIT: Thanks for your feedback, and comments. I have yet to know how many beta testers I'll need, Ronald, but thank you for offering. I just copy pasted this from doomworld, so I didn't take the time to read your replies before I posted this.
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TheCupboard
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Joined: 25 Feb 2007
Location: USA

PostPosted: Sun Sep 23, 2007 12:33 am    Post subject: Reply with quote

So I'm getting tired of this wad. Good thing I only have 2 maps to go. Smile

MAP08: Jalopy of Death


MAP09: How Horrorble!


MAP10: Fecal Deceit
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Ronald
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Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sun Sep 23, 2007 6:46 pm    Post subject: Reply with quote

Too bad your motivation starts to lack. This looks very much interesting.
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Alfred
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Joined: 25 Oct 2005
Location: THE BATCAVE!

PostPosted: Mon Sep 24, 2007 12:00 am    Post subject: Reply with quote

lol I like this kid. Fun map names, good amounts of detail for a coop and the first wasn't so bad in terms of monster spammage, though it did get extremely difficult at one point.

Kinda sorta looking forward to this in a way, but not exactly really in a huge amount to as to make you want to finish it faster... >_>
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TheCupboard
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Joined: 25 Feb 2007
Location: USA

PostPosted: Mon Sep 24, 2007 1:37 am    Post subject: Reply with quote

Thanks Ronald and Alfred. By the way, Alfred, I really appreciated your criticism in the review you gave me on the first one. It helped me try and raise my work to attempt to appeal to a higher standard instead of the mindless sludge that is coop.

Oh, and Alfred, you know that every chance I get I'm going to make a coop wad for you to review because I know how much you love that mainstream coop feel. Wink
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Alfred
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Joined: 25 Oct 2005
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PostPosted: Mon Sep 24, 2007 1:47 am    Post subject: Reply with quote

nice.

Laughing
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TheCupboard
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Joined: 25 Feb 2007
Location: USA

PostPosted: Fri Oct 19, 2007 10:24 pm    Post subject: Reply with quote

I can almost taste the manliness of this wad. Mmmm... I'm slow but here are some more works of art. Poop or praise them as you wish.

MAP:08 Jalopy of Death


MAP:13 Chubby Rain


MAP:14 Poop Tunnel
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TheCupboard
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Joined: 25 Feb 2007
Location: USA

PostPosted: Mon Dec 17, 2007 11:04 pm    Post subject: Reply with quote

MAP01: Filler Map


Not dead yet. I settled for 15 new maps and 15 revised ones to make 30 maps. I'm done with mapping phase. Now worst-vd-plas will probably add his ZDoom effects and we will consult and revise when I get a chance to speak with him. Maybe this will be released in a month or two. Or never. Or one month. Or two.


Last edited by TheCupboard on Thu Jul 30, 2009 7:10 pm; edited 1 time in total
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Ronald
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Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Tue Dec 18, 2007 8:57 am    Post subject: Reply with quote

Yeah! Awesome! I want to play this! Very Happy
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EarthQuake
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Joined: 02 Apr 2004
Location: Athens, Ohio. Dieblieber gonna getcha!

PostPosted: Tue Dec 18, 2007 3:35 pm    Post subject: Reply with quote

Uh. Ok. Wow. You got my attention.
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Quiksilver
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Joined: 02 Dec 2004
Location: Portlandia, Oregon

PostPosted: Tue Dec 18, 2007 8:19 pm    Post subject: Reply with quote

freakin sweet. I'd love to sink my genitals into this one. Laughing
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BestOfTheWorst
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Joined: 02 Jun 2006

PostPosted: Thu Dec 20, 2007 4:40 pm    Post subject: Reply with quote

zdoom effects = I'll waste 30 seconds of your life everytime you die in this wad, so play carefully Razz
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Poltergeist
Posting Spree!


Joined: 06 Jun 2008
Location: S.A Australia Clan: TIM

PostPosted: Wed Jul 16, 2008 2:01 am    Post subject: Reply with quote

Quiksilver wrote:
freakin sweet. I'd love to sink my genitals into this one. Laughing


Lol Quiksilver
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HumanBones
Boner!


Joined: 01 Jun 2004
Location: Shangri-La Dee Da

PostPosted: Thu Jul 17, 2008 9:27 am    Post subject: Reply with quote

Alright I've seen enough, so I'll put it nicely..please don't post in threads that old without having something relevant to the original discussion. Thanks! Smile
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TheCupboard
Generic Title


Joined: 25 Feb 2007
Location: USA

PostPosted: Thu Jul 30, 2009 7:12 pm    Post subject: Reply with quote

Hey, it's all done after like 3 years of development! This wad is intended for cooperative play but it is fully compatible with single player (honest, I even had someone play solo through the whole thing on UV with -fast monsters). Just turn down the difficulty if you don't want to be blown out of the water at some points. It's a ZDaemon project but is compatible with ZDoom and Skulltag (DMFlags for all three ports are included in the text file).

So, why download this?

- The screenshots are very old and don't do the wad justice
- 9 new monsters
- 32 maps
- A great mystery of bicycle nature
- Built-in survival style mode when playing online

--->Touch my link<---

Thanks for playing and suggestions are welcome!

PS: If you played this project at the ZDS, you might want to download this brand new version because this is the final release. And if a moderator could move this to ZDReview, there will be kisses all around.
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EarthQuake
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Joined: 02 Apr 2004
Location: Athens, Ohio. Dieblieber gonna getcha!

PostPosted: Thu Jul 30, 2009 10:35 pm    Post subject: Reply with quote

Haha, I wondered where this thread came from. I saw my post and thought "when the hell did I post that?". Glad my initial expectations were the same as my final thoughts. Smile
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