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UberGewei SuperAntler
Joined: 01 Sep 2010 Location: The Netherlands
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Posted: Sat Oct 23, 2021 1:28 pm Post subject: Weapon switch happening after PROP_TOTALLYFROZEN is unset. |
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Reported by JCD through Discord.
Quote: | Reporting some inconsistencies.
Not sure if this was intended, but in zdaemon you can actually switch weapons during PROP_TOTALLYFROZEN in SetPlayerProperty function.
You can't in zdoom 2.8.1.
test wad : load the wad map01, spawn, switch to the fist, then "puke 2" in console, you'll automatically switch to the fist... |
Get the wad HERE
* Determine whether this behavior is correct or not.
Checked with ZDoom and no switch happens there after switching PROP_TOTALLYFROZEN off. |
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Krawa There is a limit
Joined: 23 Nov 2008 Location: #SDA
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Krawa There is a limit
Joined: 23 Nov 2008 Location: #SDA
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Posted: Mon Dec 27, 2021 10:39 am Post subject: |
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Fixed for 1.10.20 |
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