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Maldito [ABC] Posting Spree!
Joined: 21 Apr 2004 Location: Hell
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Posted: Wed Feb 03, 2021 12:06 am Post subject: RAILGUN STATES |
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hi, i would like edit the railgun states to be fast, but i cant found the sprites states numbers in dehsupp zdaemon.wad
can someone help me ? |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Sat Mar 27, 2021 11:38 am Post subject: |
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Dehsupp really is a table you edit with dehacked... you can make it insanely fast... but maybie u shouldnt |
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Maldito [ABC] Posting Spree!
Joined: 21 Apr 2004 Location: Hell
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Posted: Mon Mar 29, 2021 3:14 am Post subject: |
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yeah, i have my own dehsupp and resolve the problem thanks |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Wed Apr 21, 2021 12:12 am Post subject: |
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Aeyesx wrote: | you can make it insanely fast... but maybie u shouldnt |
He didn't say he wanted to make it insanely fast - and it's long been easily possible to replace any other weapon with a speeded-up railgun - so why would you choose to cockblock rather than offer assistance here?
Maldito [ABC] wrote: | i have my own dehsupp and resolve the problem thanks |
Glad you found a way to do it yourself |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Mon May 24, 2021 10:40 pm Post subject: |
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Cybershark wrote: | He didn't say he wanted to make it insanely fast - and it's long been easily possible to replace any other weapon with a speeded-up railgun - so why would you choose to cockblock rather than offer assistance here? |
Naah, I said maybie because usually its not good idea. I can think of supergun2.wad where every weapon was modified to last only 0 or 1 ticks and it kinda ruins the fun. |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Wed Jun 09, 2021 11:14 am Post subject: |
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Aeyesx wrote: | ...it kinda ruins the fun. |
But that's just your personal opinion. People have differing definitions of "fun".
And he never said he wanted it to fire at Supergun speed, that was something that you embroidered.
There are other possibilities which you fail to consider. Maybe someone wants to create a "burst railgun" - like the one in RailWarz - which fires 3 shots in rapid succession and then moves to reload. Or perhaps a 2 or 3 directional firing railgun?
Anyways, if people do need to do something like this then they should check the resources here, particularly this part:
Code: | Railgun, FirstState, 17, // 5055 - 5071 |
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