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Random pitch sounds

 
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cockad
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Joined: 12 Mar 2019

PostPosted: Thu Jun 27, 2019 2:40 pm    Post subject: Random pitch sounds Reply with quote

Hello!

I experience strange random pitch sounds when I play under Windows XP. Though other source ports like GZDoom or ZDoom or Zandro don't pitch sounds randomly. Neither under XP, nor under Win 8.1.

Under Win 8.1 if I turn on "random pitch variations", it has no effect at all, sounds are always normal. Regardless of that setting.

Under XP if I turn off "random pitch variations", it has no effect at all, sounds are always randomly pitched. Regardless of that setting.

Does this phenomenon have something to do with sound drivers or what? I don't know and I'm totally baffled.

Here are two sound samples:

https://www.amazon.com/clouddrive/share/NvcpiL3hL3ltp94xXkpcBPbaOh5O1jHMnTDj5XT8sz3

How is that "random pitch variations" setting supposed to work at all?
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Krawa
Spamming!


Joined: 23 Nov 2008
Location: #SDA

PostPosted: Thu Jun 27, 2019 6:45 pm    Post subject: Reply with quote

The random pitched sounds came from original Heretic (and Hexen). Here Heretic gameplay with pitched sound.
In ZDaemon it's not active for Doom games. It doesn't care if the setting is on or off.
It should also not depend on the operating system (Win 8.1, XP), it's calculated by the ZDaemon engine.
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cockad
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Joined: 12 Mar 2019

PostPosted: Sun Jul 07, 2019 1:40 am    Post subject: Reply with quote

Well, I'm not quite sure what is going on here, but I tested it with Heretic too and it works the same way as I had described earlier.

I use the latest versions of ZDaemon on both systems.
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cockad
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Joined: 12 Mar 2019

PostPosted: Sat Jul 13, 2019 5:56 am    Post subject: Reply with quote

Another strange thing I have noticed under XP.

If I turn off the "3D sound" then random pitch effect is also turned off.

Under 8.1 this has no effect on sound pitch. It is always the same regardless of 3D sound setting.
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