Joined: 13 Oct 2012
Location: Czech Republic
|Posted: Sat Apr 14, 2018 9:01 pm Post subject: [ACS] Sector_SetDamage cannot specify damage type
This reguest is plainly about this function.
Which works only partially.
The parameters 4:interval and 5: Leaky aren't implemented.
and the parameter 3:mod is used to specifiy damage type and corresponding message. For example you wan't to make lava with mod type 13 which will correctly printout "%player melted" but it forgets to specify FIREDAMAGE and thus you cannot make player enter "Burning death frame". By default DOOM doesn't have such frame, but you can define it in custom pwad.
I'll post demo wad later, I promise