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[1.10b03] sv_brightskins oversight/feature?

 
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Oxyde
Dominating!


Joined: 01 Feb 2012
Location: France (67) Host: Zero Dawn

PostPosted: Sat Apr 18, 2015 7:46 pm    Post subject: [1.10b03] sv_brightskins oversight/feature? Reply with quote

What is it: A little oversight regarding the full bright skins DM flag.

Priority: Beneath the level of the sea.

How to reproduce: Simply activate the "sv_brightskins" flag. The "problem" I'm having with this command is that is also impacts the weapon you are holding. When you stand in a dark area, the weapon remains fully britghtened, whereas the weapons darkens along with the light level when this flag is off.

I'm posting this here because I don't know about this flag. Is it intended or a side-effect that wasn't intended in the first place?

Thanks in advance anyway. Smile
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Evolution
Wicked Sick!


Joined: 06 Sep 2005

PostPosted: Tue Jun 09, 2015 4:59 pm    Post subject: Reply with quote

In a way it makes sense tbh, it serves as a reminder to those with Alzheimer's that everybody else can see your camping fullbrite butt. Although I haven't played in a while, so maybe it doesn't look ideal in-game...
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Tue Aug 18, 2015 6:03 pm    Post subject: Reply with quote

This is something inherited from the engine; the original programmers (I assume idsoftware) intended it to be that way, so it's not a bug.
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