ZDaemon Forum Index ZDaemon
Client/Server DOOM
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Doomkid's DM Guns

 
Post new topic   Reply to topic    ZDaemon Forum Index -> ZDReview
View previous topic :: View next topic  
Author Message
DoomKid
Unstoppable!


Joined: 09 May 2008
Location: Aussie Land

PostPosted: Thu May 01, 2014 11:20 am    Post subject: Doomkid's DM Guns Reply with quote

Okay okay, I know I've been flooding ZDreview a bit, but I do think you guys will enjoy this wad.

This wad was created from a desire for fresh guns that aren't over the top.. The aim here was to make something less exaggerated than the common gun mods seen online - Most of which don't even take cross port compatability in to mind, stuff like Brutal Doom and RGA.

These are supposed to feel like official Doom guns, with a little extra kick, perfect for a fair but fresh Deathmatch.

download: http://www.mediafire.com/download/7r3j7i60eeodap0/dm_guns.zip

screenshots:



descripton of the guns:
The fist is now a bayonet that deals just over double damage. The pistol is now a machine gun, so no more running arround with the pea shooter! The shotgun is now automatic, making it a fair fight against the SSG, which is also slightly more powerful. The chainsaw now has 2 blades.

Anyway, I hope someone somewhere gets enjoyment out of these, I had fun putting them together!
Back to top
View user's profile Send private message Visit poster's website
dastan
Posting Spree!


Joined: 13 Feb 2013
Location: Starring: #Exp , Featuring: #FI , #DB4D , #DH , #GS

PostPosted: Thu May 01, 2014 12:45 pm    Post subject: Reply with quote

Very interesting mods, i liked them! Good job! And good luck in your next projects & keep the good work Wink
Back to top
View user's profile Send private message
DoomKid
Unstoppable!


Joined: 09 May 2008
Location: Aussie Land

PostPosted: Fri May 02, 2014 10:01 am    Post subject: Reply with quote

Thank you, dastan!
Back to top
View user's profile Send private message Visit poster's website
Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Fri May 02, 2014 3:51 pm    Post subject: Reply with quote

Look kiddies! This weapon mod is being used on Zdaemon Sessions next saturday. Check out the forum post here for more information.
Back to top
View user's profile Send private message Send e-mail Visit poster's website MSN Messenger
Empyre
Unstoppable!


Joined: 13 Dec 2006
Location: Texas, USA

PostPosted: Fri May 02, 2014 11:52 pm    Post subject: Reply with quote

I am running this on my coop server for 2 weeks, but you might not recognize it because of the other wad with sprites and sounds, but the code is all yours.
Back to top
View user's profile Send private message Send e-mail
DoomKid
Unstoppable!


Joined: 09 May 2008
Location: Aussie Land

PostPosted: Sun May 04, 2014 6:13 am    Post subject: Reply with quote

I'm really glad to hear it, I'll stop in and play Smile
Back to top
View user's profile Send private message Visit poster's website
UberGewei
SuperAntler


Joined: 01 Sep 2010
Location: The Netherlands

PostPosted: Thu May 08, 2014 1:14 pm    Post subject: Reply with quote

Heya! Nice job right there DoomKid, at first i didn't like the SSG that much, but once i got used to it's animation it was alright! Wink
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic    ZDaemon Forum Index -> ZDReview All times are GMT + 1 Hour
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group