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Chimila On a Rampage!
Joined: 05 Dec 2013
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Posted: Mon Dec 30, 2013 2:55 am Post subject: [1.10] Shaded console bgd. |
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when shaded console background's set to off it looks something like this:
http://i41.tinypic.com/5cbojo.png
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Kilgore Air Cavalry
Joined: 17 Jun 2003 Location: Up the river
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Posted: Mon Dec 30, 2013 9:25 pm Post subject: |
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Can you try it on some common wad (for example doom2.wad with no pwads) ? this might be due to something bad or missing in the loaded WADs. |
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Edwart Dominating!
Joined: 08 Jul 2011 Location: at #Burger Team Clan: NUMERO 1
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Posted: Tue Dec 31, 2013 1:03 am Post subject: |
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i got this since i got memory its not a bug. its just the pic |
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Chimila On a Rampage!
Joined: 05 Dec 2013
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Posted: Tue Dec 31, 2013 1:59 am Post subject: |
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yep you guys were right, I give you this one.
I almost go nutz trying to get these pics before noticing I can't take screenies of console while in fullscreen gosh .. |
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Evolution Wicked Sick!
Joined: 06 Sep 2005
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Posted: Wed Jan 01, 2014 2:46 pm Post subject: |
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That's the titlepic of ZDMEGACTF-1h_rc3.wad (and previous versions). The resolution of the picture is 1024x768, which might be too high a resolution to be drawn correctly, for whatever reason. |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Sun Sep 28, 2014 4:54 pm Post subject: |
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TITLEPIC lump , for some reason zdaemon handles dimensions like 800x600 / 1024x768 or any others for this lump... This image is loaded in the "background" of the doom menu... however the console by default has opacity/translucity set ,yet some players have deactivated this in options... In that case the titlepic background is drawn, yet only with classic dimensions 320x200...Higher ones get corrupted ~
I wonder if it was rejected by mistake possibly? hmmm |
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Aeyesx Dominating!
Joined: 13 Oct 2012
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Posted: Wed Oct 01, 2014 11:16 am Post subject: |
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Adding sample wad with sample TITLEPIC with resolution 640x480.
<< download >>
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