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FraGMarE has entered the game!
Joined: 09 Mar 2006
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Posted: Wed Apr 24, 2013 5:06 pm Post subject: Stump humping for weapon/item pickup bug... |
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In vanilla DOOM, the height limit for a sector you could bump up against and pick up the item sitting atop was 56. In ZDaemon, with OS settings, the limit seems to be 55 units. |
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phenex2 Unstoppable!
Joined: 10 Jan 2008
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Posted: Thu Apr 25, 2013 12:27 am Post subject: |
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can you post a (test) map so we can fix and check the behaviour? |
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FraGMarE has entered the game!
Joined: 09 Mar 2006
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Memfis MemfisWatt
Joined: 29 Oct 2011
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Posted: Thu Apr 25, 2013 2:47 pm Post subject: |
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Seems legit, I remember not being able to do 56 high keygrabs on Plutonia 2 MAP03, Kama Sutra MAP19, etc... Now I know why! |
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phenex2 Unstoppable!
Joined: 10 Jan 2008
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Posted: Thu Apr 25, 2013 7:00 pm Post subject: |
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Just so i understand ... in this testmap i should be able to grab the RL in a similar fashion like the plasma bump in map01? |
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FraGMarE has entered the game!
Joined: 09 Mar 2006
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Posted: Thu Apr 25, 2013 10:56 pm Post subject: |
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phenex2 wrote: | Just so i understand ... in this testmap i should be able to grab the RL in a similar fashion like the plasma bump in map01? |
Right. In vanilla doom, it's easy. In ZDaemon, you can't grab it at all. |
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Krawa There is a limit
Joined: 23 Nov 2008 Location: #SDA
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Posted: Sat Jan 27, 2018 5:05 pm Post subject: |
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Not fixed yet (1.10.b08).
In ZD you just can get SSG (55 pixel), but not Rocket Launcher (56 pixel).
In doom2.exe you just can get SSG (55 pixel), and Rocket Launcher (56 pixel).
Chainsaw (57 pixel) is not possible to reach in ZD and doom2.exe, that's correct.
http://85.214.149.120/demowads/56px_demo.wad
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Kilgore Air Cavalry
Joined: 17 Jun 2003 Location: Up the river
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Posted: Wed Jan 31, 2018 7:18 pm Post subject: |
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Fixed. |
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