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[ACS] SetActorProperty on players

 
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Xsnake
Unstoppable!


Joined: 29 Dec 2004
Location: France, Bordeaux

PostPosted: Sun Sep 23, 2012 2:58 pm    Post subject: [ACS] SetActorProperty on players Reply with quote

I was happy to read those lines in the changelog :

Quote:
42. Implemented ACS support for the following properties of
Get/SetActorProperty:
APROP_Health, APROP_SpawnHealth, APROP_Speed,...


However, it happens that some properties will not work at all when applied to the players (locally and online). I'm thinking of Aprop_Speed and Aprop_SpawnHealth.
Here is an example using the Aprop_SpawnHealth property :

-Launch the map
-Hit the switch. It's supposed to raise your spawn health to 150 and displays your actual SpawnHealth value. It will display 100 and not 150. You will also be unable to pick up the medikits.

Question : Can we expect a zdoom-like behaviour of this function in the future ? (i.e making these properties work on players)
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Sr69Mm-jC
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Joined: 21 Jul 2011

PostPosted: Sun Sep 23, 2012 4:03 pm    Post subject: Reply with quote

http://forums.zdaemon.org/viewtopic.php?t=14381
^ there..
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