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dewww God like!
Joined: 29 Dec 2006
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Posted: Tue Sep 27, 2011 10:20 am Post subject: |
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cheezpluscrack wrote: | I'm not sure I get most of the complaints about these maps. What coop maps don't boil down to hit the switch, find the key, open the door? |
yeah, those are valid gameplay mechanics used in doom maps. but you centered your maps solely around them and it's overdone by way too much. -worlds make eternall look like scythe or revolution with the switch/key hunting routine and nearly harmless monster encounters. it's a maze gimmick with a sidedish of trolls shooting people into lava, that gets old even during the first map a person stumbles into. and the platforming is kinda trivial for anyone who mastered sr40.
examples of coop wads with platforming... that's quite a tough one, because the majority of doom mappers limit themselves to vanilla-like design, so jumping isn't planned for. timeofdeath's zdoom wads have a lot of platforming or even required (simple) rjumping, but they're all heavy on slaughter and you'd probably cry about that. there's an upcoming project by thevarian that will be centered about arcade-style platforming, but also heavy slaughter (and it's intended for another port anyways). or just play void for zdoom. |
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Quiksilver Spamming!
Joined: 02 Dec 2004 Location: Portlandia, Oregon
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Posted: Tue Sep 27, 2011 4:50 pm Post subject: |
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lockwolf wrote: | cheezpluscrack wrote: | Kicking ass 50 years ago doesn't mean much today, grandpa! The game has evolved beyond what you're capable of. And as for your threats, I do all my fighting in doom! You wanna take me down, come play Entryway. I dare you to get even 20 on me. |
Try 17. I'm 21 and in my prime bitch.
Nobody plays Entryway, its all about D5M1 bitch |
Lockwolf! W00t! Long time no see dude. ^_^ |
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[LA]FLunky Dominating!
Joined: 13 Feb 2011
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Posted: Wed Sep 28, 2011 5:30 pm Post subject: |
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i know many wads they´re looks nice.. but.. All that glitters is not gold!
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[LA]FLunky Dominating!
Joined: 13 Feb 2011
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Posted: Wed Sep 28, 2011 5:34 pm Post subject: |
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Dirty water will quench fire |
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lockwolf Wicked Sick!
Joined: 04 Nov 2004 Location: Nakremy's Pants Posts: More than you
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Posted: Wed Sep 28, 2011 10:58 pm Post subject: |
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[LA]FLunky wrote: | Dirty water will quench fire |
Yes but Dirty Water won't quench thirst and this community is thirsty for good maps!
Bad analogy FTW! |
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[LA]FLunky Dominating!
Joined: 13 Feb 2011
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Posted: Wed Sep 28, 2011 11:45 pm Post subject: |
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hehe lol
Last edited by [LA]FLunky on Wed Sep 28, 2011 11:52 pm; edited 1 time in total |
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[LA]FLunky Dominating!
Joined: 13 Feb 2011
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Posted: Wed Sep 28, 2011 11:51 pm Post subject: |
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yea, and all get thirsty on my wads
xD sweety |
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SwiftShot Unstoppable!
Joined: 19 Sep 2009 Location: Coventry, Warwickshire, England
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Posted: Thu Sep 29, 2011 1:40 am Post subject: |
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No offense Flunky, but if I had a photo that looked like that, the last thing I would be doing is using it as a forum avatar. |
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[LA]FLunky Dominating!
Joined: 13 Feb 2011
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Posted: Fri Sep 30, 2011 1:56 am Post subject: |
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I don't have enough middle fingers for today |
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cheezpluscrack has entered the game!
Joined: 18 Sep 2011
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Posted: Wed Oct 05, 2011 1:35 pm Post subject: |
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dewww wrote: | examples of coop wads with platforming... that's quite a tough one, because the majority of doom mappers limit themselves to vanilla-like design, so jumping isn't planned for. timeofdeath's zdoom wads have a lot of platforming or even required (simple) rjumping, but they're all heavy on slaughter and you'd probably cry about that. there's an upcoming project by thevarian that will be centered about arcade-style platforming, but also heavy slaughter (and it's intended for another port anyways). or just play void for zdoom. |
I don't mind slaughter, as long as there's lots of platforming too! Which of TimeOfDeath's wads should I play? I looked them up, but there's a bunch.
I just played through Void the other day, and thought it was great! I wish ZDaemon was capable of as much as zdoom. Unfortunately, Void's only sinlgeplayer
I tried jumpmaze too, but I'm not really a fan of maps designed JUST for platforming or racing. I like to feel like I'm actually in SOME KINDA WORLD. Also you have to use shitty Skulltag to play it.
For all the whining about how unoriginal the Worlds wads are, I'm having a tough time finding wads like them that work on zdaemon.
Hopefully Waterworld will be out soon! |
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dewww God like!
Joined: 29 Dec 2006
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Posted: Wed Oct 05, 2011 3:29 pm Post subject: |
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i suggest Loink, that's the biggest, most complex one and actually playable for human beings. his other zdoom maps (flanagan, smedley, squane) are less about platforming/rjumping and more about ridiculous slaughter. and i mean really ridiculous. |
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[LA]FLunky Dominating!
Joined: 13 Feb 2011
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Posted: Wed Oct 05, 2011 5:34 pm Post subject: |
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Hopefully Waterworld will be out soon![/quote]
on sunday 09.10.2011 its done |
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Empyre Unstoppable!
Joined: 13 Dec 2006 Location: Texas, USA
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Posted: Thu Oct 06, 2011 4:36 am Post subject: |
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[LA]FLunky wrote: |
on sunday 09.10.2011 its done |
Did you mean September 10th or the 9th of October? I just looked at a calendar and saw that September 10th was a Saturday, so you must mean the 9th of October. To avoid such confusion in an international forum like this, you should spell out the month, or at least an abbreviation, like 9 Oct. |
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Emui-Tan On a Rampage!
Joined: 06 Jun 2008 Location: /!\
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Posted: Thu Oct 06, 2011 11:18 am Post subject: |
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International standart is DD.MM.YY. But, as you clearly proved what US people have no problems to decypher an international standart with help of external tools, does its really a problem? Especially taking a real subject of this topic/!\ |
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Kilgore Air Cavalry
Joined: 17 Jun 2003 Location: Up the river
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jacky40411 On a Rampage!
Joined: 21 Jul 2010 Location: Taipei, Taiwan.
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Posted: Sat Oct 08, 2011 8:55 pm Post subject: |
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My teacher of English told me:
Most of people of Euro and people of America use "MM-DD-YYYY"
In Taiwan,we use "YYYY-MM-DD" |
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Kilgore Air Cavalry
Joined: 17 Jun 2003 Location: Up the river
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Posted: Sun Oct 09, 2011 12:43 pm Post subject: |
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Your teacher was wrong: US uses MM-DD-YYYY, most of Europe uses DD-MM-YYYY (or DD.MM.YYYY). Since this has become such a frigging mess, it's best to use the ISO standard (YYYY-MM-DD) to avoid questions like "is that the 9th of October or the 10th of September?". Furthermore the ISO standard is more logical (most significant numbers/digits first as is the norm with all numbers) and sorts alphabetically correctly. |
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jacky40411 On a Rampage!
Joined: 21 Jul 2010 Location: Taipei, Taiwan.
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Posted: Sun Oct 09, 2011 12:51 pm Post subject: |
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Kilgore wrote: | Your teacher was wrong: US uses MM-DD-YYYY, most of Europe uses DD-MM-YYYY (or DD.MM.YYYY). Since this has become such a frigging mess, it's best to use the ISO standard (YYYY-MM-DD) to avoid questions like "is that the 9th of October or the 10th of September?". Furthermore the ISO standard is more logical (most significant numbers/digits first as is the norm with all numbers) and sorts alphabetically correctly. |
Oh,I see.
My English teacher teaches us :
1999/09/21 (YYYY-MM-DD)
In English, we need to speak "September twenty first,1999" = 09/21/1999
Now I know it's only in U.S, not Euro.
Thank you for replying, Kilgore |
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[DA]DarthBane Dominating!
Joined: 10 May 2009 Location: Animal-
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Posted: Mon Oct 10, 2011 6:39 am Post subject: |
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lol
Last edited by [DA]DarthBane on Sun Aug 09, 2020 6:50 am; edited 1 time in total |
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cheezpluscrack has entered the game!
Joined: 18 Sep 2011
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Posted: Tue Oct 11, 2011 3:45 am Post subject: |
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Just played Waterworld and was very disappointed! Having to kill all the monsters to get keys SUCKSSSS. How am I supposed to speedrun?? And what's with the random teleport spots?? IF I WANNA TAKE SHORTCUTS I WANNA TAKE SHORTCUTS
MY WORLD HAS BEEN TURNED UPSIDEDOWN |
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