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Public Beta 1.09 has been released
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[WH]-Wilou84
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Joined: 09 Sep 2006
Location: Paris, France

PostPosted: Sat Jul 16, 2011 11:32 am    Post subject: Re: Public Beta 1.09 has been released Reply with quote

Raider wrote:
"DVD-like" playback controls (play/pause/forward/backward) while watching demos.

\o/

Stunning job, guys. Congrats on this long-awaited release !
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capodecima
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Joined: 05 Jun 2008
Location: Czech Republic Clan: [FW]

PostPosted: Sat Jul 16, 2011 12:18 pm    Post subject: Reply with quote

hmm when i watching demo so in options is only forward/backward where is pause? Surprised anyway GJ Cool
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Vampire Knight
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Joined: 10 Apr 2004
Location: Castlevania

PostPosted: Sat Jul 16, 2011 12:39 pm    Post subject: Reply with quote

This is purely awesome.

At first, upon reading such an announcement, I was so shocked (and excited) by the surrealism of the moment i found myself in, I unwittingly contemplated the nature of existence. Ultimately, this led to me outwardly postulating the theoretical conception of the Matrix plot, in a series of intense, exasperated monologues.

Okay, so that never happened. However, I wanted to portray how significant I feel this release will be to the community.

Developers, Thank you for your hard work and dedication! It is very much appreciated Smile.

*Runs off to play with his new toy*
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Sniper
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Joined: 10 Mar 2007
Location: United Kingdom Clan: [BK]

PostPosted: Sat Jul 16, 2011 12:45 pm    Post subject: Reply with quote

Excellent work to those involved. New website, new release, new tournies, new admins. All of which just adds to why ZDaemon was and still is the greatest doom port of them all Cool

Im away this weekend so I'm excited to get home and try some of the features out.
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Thadeuss
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Joined: 23 Jun 2005
Location: www.areashiftybun.com

PostPosted: Sat Jul 16, 2011 12:47 pm    Post subject: Reply with quote

Sniper wrote:
ZDaemon was and still is the greatest doom port of them all


Damn straight!
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franckFRAG_
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Joined: 30 Oct 2010
Location: France

PostPosted: Sat Jul 16, 2011 2:05 pm    Post subject: Reply with quote

Sniper wrote:
Excellent work to those involved. New website, new release, new tournies, new admins. All of which just adds to why ZDaemon was and still is the greatest doom port of them all Cool

Im away this weekend so I'm excited to get home and try some of the features out.


And a new mod \o/ (domination), there will be still others !!
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Thadeuss
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Joined: 23 Jun 2005
Location: www.areashiftybun.com

PostPosted: Sat Jul 16, 2011 2:10 pm    Post subject: Reply with quote

There's also a built in instagib mode as well.
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dewww
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Joined: 29 Dec 2006

PostPosted: Sat Jul 16, 2011 3:30 pm    Post subject: Reply with quote

my birthday thread > your birthday threads
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Krawa
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Joined: 23 Nov 2008
Location: #SDA

PostPosted: Sat Jul 16, 2011 3:38 pm    Post subject: Reply with quote

My [XXX] servers (85.214.149.120) are updated to 1.09 beta 21. The beta server binaries will no be public. So just let me know, if you have a wad which should be tested with 1.09 beta.
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Thadeuss
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Joined: 23 Jun 2005
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PostPosted: Sat Jul 16, 2011 3:42 pm    Post subject: Reply with quote

Awesome to see the XXX servers with 1.9. Now I can play survival to my enlarged Scottish heart's content.
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phenex2
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Joined: 10 Jan 2008

PostPosted: Sat Jul 16, 2011 3:45 pm    Post subject: Reply with quote

happy birthday dewww!!!
at least everyone knows now why the release took so long ... we had to time it properly as you can see Wink

and yeah. DUI NJ, L@P and XXX are running 109 servers. should be more than enough for now Wink

important point for people that have problems with the new fonts:
make sure you have "options->display options->messages->scale text in high res" disabled (con_scaletext)!!!
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Xenaero
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Joined: 23 May 2003
Location: United States Clan: UniDoom

PostPosted: Sat Jul 16, 2011 6:21 pm    Post subject: Reply with quote

Interesting release. I'm very much pleased at vast improvements in the clientside synchronization regarding movement and visual prediction on players. Don't have to aim all weird, anymore. Took like what, 6 years, but it's been done. Wink

I noticed there was a lot less weapon desyncing, as well. Good stuff. I personally reverted most of the fonts back to default but it's nice you guys have that option in there.

PIP is also really cool! Hope to mess with the more advanced options later.
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SwiftShot
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Joined: 19 Sep 2009
Location: Coventry, Warwickshire, England

PostPosted: Sat Jul 16, 2011 6:25 pm    Post subject: Reply with quote

I'm on holiday at the moment, shame I wanted to test this right away :p. Anyway thank you to the Dev team, and everyone involved for getting this new release out to the public. I really hope this will give this community a much needed new lease of life, and maybe bring some of the old players back out of inactivity.

PS: good to see you back Vamp :)
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GhostlyDeath
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Joined: 28 Mar 2005

PostPosted: Sat Jul 16, 2011 8:10 pm    Post subject: Reply with quote

Kilgore wrote:
GhostlyDeath wrote:
On a side note, has the full 50 players been tested yet at all on any server?

Check this out. You'll find more than 50 in there. In fact, I was stress-testing it with 64, but they didn't fit on screen (note you don't see me either in the screenshot; I was at the bottom since I was spectating) Smile


Must be a killer on CPU having all those bots in there. What do you do about insufficient spawn spots with that many players?
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soncdoommario
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Joined: 19 Jun 2004
Location: Attleboro, Massachusetts

PostPosted: Sat Jul 16, 2011 8:41 pm    Post subject: Reply with quote

Thank you! And may I also say thank you for the tremendous amount of work and effort put into ZDaemon!

And now for my question, I guess.

Is there any way for me to get zserv 1.08.08c, or is this only for people that actually host dedicated servers, rather than home servers? Decided to launch my AV game back up and it shows up as 1.08.08.
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Doomination
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Joined: 23 Oct 2006
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PostPosted: Sat Jul 16, 2011 8:47 pm    Post subject: Reply with quote

toasting in epic bread


1.09 is awesome, kudos to all the devs!
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Kilgore
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Joined: 17 Jun 2003
Location: Up the river

PostPosted: Sat Jul 16, 2011 8:51 pm    Post subject: Reply with quote

GhostlyDeath: insufficient spawn spots has never been a problem in DM (ie., you telefrag them); it has also been resolved in coop too in one of the 1.08.xx releases some years ago (you try harder to find a free spawn spot).

sonicdoommario: are you sure you're talking about 10808c? if so, you'll find zserv32.exe in the VER_10800 directory. If you meant 109 zserv32, you'll have to wait until the netcode is finalized..
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soncdoommario
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Joined: 19 Jun 2004
Location: Attleboro, Massachusetts

PostPosted: Sat Jul 16, 2011 8:58 pm    Post subject: Reply with quote

Ah, so 1.08.08c for zserv32 was in there, thanks. My AV server loads with 1.08.08c now, yay.
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fx02
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Joined: 04 Jan 2004

PostPosted: Sat Jul 16, 2011 10:55 pm    Post subject: Reply with quote

Heh, what a surprise for me. I was away for few weeks, and woohoo Shocked

Thank you all! Smile Devs and players for keeping Doom alive.
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rygrass
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Joined: 06 Nov 2005
Location: Aussie Clan:eV

PostPosted: Sat Jul 16, 2011 11:03 pm    Post subject: Reply with quote

Oceania approves ( hope this jump our side back to life )

Really great to see this update i am loving the ctf feel to it now, no jackhammer or any jiter going down stairs.

love the second screen when spectating duels!

Great stuff guys well worth the wait
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