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Make monsters inactive when map is empty

 
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tm512
Posting Spree!


Joined: 07 Jul 2010
Location: Oregon

PostPosted: Wed Jul 07, 2010 2:07 am    Post subject: Make monsters inactive when map is empty Reply with quote

Just set up a ZDaemon server today, and I noticed that even when nobody is on the server, it still takes up about 5% of my CPU. Personally, I could use that extra CPU, and having the whole map reset is not an option for me, especially with larger maps. Could a variable be implemented that, when set, causes monsters to fall inactive when the server is empty? Thanks.
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Kilgore
Air Cavalry


Joined: 17 Jun 2003
Location: Up the river

PostPosted: Tue Jul 13, 2010 6:30 pm    Post subject: Reply with quote

Check item 149 on the changelog
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tm512
Posting Spree!


Joined: 07 Jul 2010
Location: Oregon

PostPosted: Thu Jul 15, 2010 6:16 pm    Post subject: Reply with quote

Thanks.
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