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Tantrum 2009
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whiteboy567
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Joined: 26 Jan 2005
Location: irc.oftc.net #DX

PostPosted: Thu Jun 18, 2009 9:02 pm    Post subject: Reply with quote

Damn it, sorry Alfred didn't get around to checking it out last night Sad but i will place my input when i do.
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_Beast_
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Joined: 11 Nov 2006
Location: Clan [R]enegad3s

PostPosted: Wed Jun 24, 2009 12:45 am    Post subject: Reply with quote

SuperNova wrote:
Overall, the map has a decent flow, but there are a few spots that I'm not very big on. The armor behind the fake wall is a perfect example. One can see from one side, but can't see from the other--that's a very big no-no in 1on1 with me as this creates a spot where someone can hide their position perfectly. Even if you know they're in there, you have to put yourself at a huge disadvantage to smoke them out because you dont know where they are exactly.


even if the player is behind a 'double mirror' you would be able to see there user name when you put your cross hair on it..yes no?
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Alfred
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Joined: 25 Oct 2005
Location: THE BATCAVE!

PostPosted: Wed Jun 24, 2009 1:15 am    Post subject: Reply with quote

Hrm never really used the target names as it was 1on1. It isn't a problem though, target names works through single texture lines whether they have transparentcy or not. So yeah, it works.
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