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X Weapons Mod

 
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CrazyPollo
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Joined: 23 Jul 2008

PostPosted: Sat Feb 21, 2009 3:40 pm    Post subject: X Weapons Mod Reply with quote

This is a little weapons mod that i made with Dehacked, here some pics:
http://img299.imageshack.us/my.php?image=dm20090221113327.png
http://img3.imageshack.us/my.php?image=dm20090221113421.png
Download:
http://www.badongo.com/file/13487423
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theDooMguy
On a Rampage!


Joined: 07 Feb 2009
Location: Installing ZDaemon on the school computers

PostPosted: Sat Feb 21, 2009 8:02 pm    Post subject: Reply with quote

great mod. Glad I have it now cause I tried 2 play a server using this mod earlier and GetWAD couldn't find it
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CrazyPollo
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Joined: 23 Jul 2008

PostPosted: Sat Feb 21, 2009 8:11 pm    Post subject: Reply with quote

I uploaded it to http://doom.dogsoft.com and now i am waiting to be proccessed.
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ShizzMasteR
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Joined: 08 Dec 2005
Location: About the 5000th line of code.

PostPosted: Sun Feb 22, 2009 5:57 am    Post subject: Reply with quote

This should be in ZDReview not wad editing Mad

Looks good though I'll try it.
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CrazyPollo
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Joined: 23 Jul 2008

PostPosted: Sun Feb 22, 2009 6:13 am    Post subject: Reply with quote

Sorry, i am new on this forum.
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Cybershark
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Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Sun Feb 22, 2009 3:04 pm    Post subject: Reply with quote

S'up to him where he puts it. Maybe he's trying to avoid a review!
And as not much is going on in ZDR... *shrug*
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CrazyPollo
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Joined: 23 Jul 2008

PostPosted: Mon Feb 23, 2009 3:54 am    Post subject: Reply with quote

Please move the thtrad to ZD Reviews.
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DoomKid
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Joined: 09 May 2008
Location: Aussie Land

PostPosted: Tue Feb 24, 2009 8:19 pm    Post subject: Reply with quote

This is a good weapons mod, especially for you being new. How did you get the chainsaw replacement to shoot the railgun shot in deHacked? I can't figure it out.

Once I get my new internet connection I'll host a deathmatch server with this wad. Smile
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theDooMguy
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Joined: 07 Feb 2009
Location: Installing ZDaemon on the school computers

PostPosted: Tue Feb 24, 2009 9:16 pm    Post subject: Reply with quote

DoomKid92 wrote:
How did you get the chainsaw replacement to shoot the railgun shot in deHacked? I can't figure it out.


the codepointer you need is A_FireRailgun, which DeHacked doesn't have, so just put something else there as a placeholder and change it manually in XWE once you have the DEHACKED lump in your WAD
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CrazyPollo
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Joined: 23 Jul 2008

PostPosted: Thu Feb 26, 2009 4:36 pm    Post subject: Reply with quote

http://www.doomworld.com/idgames/index.php?id=15601
Now uploaded into idgames.
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DoomKid
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Joined: 09 May 2008
Location: Aussie Land

PostPosted: Fri Feb 27, 2009 2:24 am    Post subject: Reply with quote

theDooMguy wrote:
DoomKid92 wrote:
How did you get the chainsaw replacement to shoot the railgun shot in deHacked? I can't figure it out.


the codepointer you need is A_FireRailgun, which DeHacked doesn't have, so just put something else there as a placeholder and change it manually in XWE once you have the DEHACKED lump in your WAD

Thanks alot man. Is there anywhere I can find a list of codepointers like this?
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CrazyPollo
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Joined: 23 Jul 2008

PostPosted: Fri Feb 27, 2009 3:13 am    Post subject: Reply with quote

Here is a table with all the Codepointers:
http://www.zen64060.zen.co.uk/dehacked/deh11.html
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Alfred
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Joined: 25 Oct 2005
Location: THE BATCAVE!

PostPosted: Tue May 12, 2009 7:38 am    Post subject: Reply with quote

Back on topic...

The mod's pretty decent, I like the sounds, the graphics are alright except for
pistols and the rail which could use some reworking the pistols are too gritty at
the tops and the rail is kind of obscure, doesn't really seem like any
sort of weapon at all more like a huge flashlight of death. Additionally it
seems out of theme, shouldn't it be held off to the side like the rest of
the guns?

I didn't really want to comment on the gameplay so much, but I will.
The plasma fires pretty fast, as a designer I love it,
its more like a beam than some pellets of light. that being said, the gamer
in me doesn't know how well that'll go over the plasma is a pretty powerful
weapon if you use it right. Also the rocket launcher inexplicitly fires really
quick too, however this isn't as big a deal as the rockets travel
at the same speed as it did before.

One last thing, the SSG is awesome, all around. The sound, the graphic, and yeahj st great. Thats my thoughts, pretty cool man.
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Cybershark
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Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Tue May 12, 2009 12:01 pm    Post subject: Reply with quote

Thanks Alfie, although the mod did look a bit dull and purely superficial to me.
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