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Doom Builder 2 Betas
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lockwolf
Wicked Sick!


Joined: 04 Nov 2004
Location: Nakremy's Pants Posts: More than you

PostPosted: Mon Jan 05, 2009 11:31 pm    Post subject: Doom Builder 2 Betas Reply with quote

I did some lurking on the Skulltag forums (Eww...) and came across a nifty link to a person hosting compiled versions of Doom Builder 2 as they come out. These are BETAS and may crash. I just thought this may be a useful thing to post here for the mappers.

Download Doom Builder 2 Beta
Original Thread (Constantly updated)

EDIT:
Constant updates here
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Stealth
Gone with the wind


Joined: 09 Nov 2004

PostPosted: Mon Jan 05, 2009 11:39 pm    Post subject: Reply with quote

I was actually scrubbing together a build with ZDaemon configurations, and hell, tried but failed to work in sectinfo support, however this seems ok for now - it works and seems to be from a reliable source.
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Doomination
God like!


Joined: 23 Oct 2006
Location: It's NOT lupus. Posts: 6.022 x 10^23

PostPosted: Tue Jan 06, 2009 1:39 am    Post subject: Reply with quote

doesnt even start up for me.. I just get a 'send error report' message
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ZombieMachine
Bloatware!


Joined: 12 Jan 2009
Location: Im not telling.

PostPosted: Mon Jan 26, 2009 12:20 am    Post subject: Reply with quote

Doomination wrote:
doesnt even start up for me.. I just get a 'send error report' message



Same....
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Stealth
Gone with the wind


Joined: 09 Nov 2004

PostPosted: Mon Jan 26, 2009 12:42 am    Post subject: Reply with quote

Beta Builds
Changes
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ZombieMachine
Bloatware!


Joined: 12 Jan 2009
Location: Im not telling.

PostPosted: Mon Jan 26, 2009 12:56 am    Post subject: Reply with quote

oh ty stealth
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]FEAR[brandon
has entered the game!


Joined: 09 Sep 2007
Location: Outside, you know that place you never go to,

PostPosted: Mon Feb 16, 2009 12:46 am    Post subject: Reply with quote

Any estimated time until the the full version of DB2 will be released?
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Quiksilver
Spamming!


Joined: 02 Dec 2004
Location: Portlandia, Oregon

PostPosted: Mon Feb 16, 2009 2:08 am    Post subject: Reply with quote

]FEAR[brandon wrote:
Any estimated time until the the full version of DB2 will be released?


Whenever we run out of Wacky Waving Inflatable Arm Flailing Tube Men.
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Stealth
Gone with the wind


Joined: 09 Nov 2004

PostPosted: Mon Feb 16, 2009 11:47 am    Post subject: Reply with quote

Same time as 1.09 then. Wink
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]FEAR[brandon
has entered the game!


Joined: 09 Sep 2007
Location: Outside, you know that place you never go to,

PostPosted: Mon Feb 16, 2009 11:07 pm    Post subject: Reply with quote

Quiksilver wrote:
]FEAR[brandon wrote:
Any estimated time until the the full version of DB2 will be released?


Whenever we run out of Wacky Waving Inflatable Arm Flailing Tube Men.


Oh lawd, start buying some Wacky Waving inflatable arm flailing tube men then!!!.
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Krawa
There is a limit


Joined: 23 Nov 2008
Location: #SDA

PostPosted: Wed Feb 18, 2009 7:45 pm    Post subject: Reply with quote

Who knows how to run DoomBuilder 2 beta? At my PC it crashes just after starting Sad
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ZERO99
Unstoppable!


Joined: 23 Jun 2006
Location: lolololololol

PostPosted: Wed Feb 18, 2009 7:58 pm    Post subject: Reply with quote

[XXX]Krawa wrote:
Who knows how to run DoomBuilder 2 beta? At my PC it crashes just after starting Sad


i wouldn't even bother using it for serious mapping its not even complete and most of the features are not quite done.
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soncdoommario
Unstoppable!


Joined: 19 Jun 2004
Location: Attleboro, Massachusetts

PostPosted: Thu Mar 12, 2009 4:45 am    Post subject: Reply with quote

EDIT:

The link changed.

http://db2.joshuapilger.com/Doom%20Builder%202/

Hoping the TC can edit his post to include this link.
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Kruczyslaw
Dominating!


Joined: 20 Dec 2008
Location: Abbadon, Poland

PostPosted: Fri Mar 27, 2009 11:38 am    Post subject: Reply with quote



Mad
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Krawa
There is a limit


Joined: 23 Nov 2008
Location: #SDA

PostPosted: Fri May 15, 2009 7:26 pm    Post subject: Doom Builder 2 is released!!! Reply with quote

Doom Builder 2 is released!!!
link: http://www.doombuilder.com/
Read also "Doom Builder at schools in China!"
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Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Fri May 15, 2009 10:15 pm    Post subject: Reply with quote

Hahaha, the scary thing is that those kids are probably making better maps than people who want their maps put on servers Smile

EDIT: Kruk, I don't know about everybody else but I'm getting really sick of seeing your negative and uniform 'two words + emoticon' replies around these forums. If they're found in my domains then they're just gonna be heading out the same door as ZombieMachine's posts from now on.
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Sat May 16, 2009 12:06 pm    Post subject: Reply with quote

ZombieMachine in a post that no longer exists wrote:
what the hell happended to my thread ffs this is pissing me off.


First of all, you posted it in the wrong section of the forums. Why would you want to discuss Doom Builder in general offtopic chatter? Plus the fact this thread was already here and yours didn't add anything new, the thread was deleted and will be further discussed here.

I downloaded it and I couldn't install it at first. The installer got stuck on when trying to download Microsoft.net Frame-something. So I decided to take the advise from the website and downloaded and installed all possible updates for Windows XP. After that, Doom Builder worked like a charm.

Will need to play around with it a bit more before I can give a decent opinion, but the first impressions are definitely good. Smile
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Cybershark
Spamming!


Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Sat May 16, 2009 12:15 pm    Post subject: Reply with quote



No, his thread is still intact over in Offtopic. I think he's moaning because I deleted another one of his posts. (And if you really don't know the difference between threads and posts by now then obviously you shouldn't be here.)

Zombie, if you post something interesting or worthwhile then then chances are it will be left here. If you're just making stupid responses that don't add anything to threads or crying about stuff then there is no reason for them to stay. That's not me picking on you, that's just policy in any part of the forum I mod. Now read this, take it in and go meditate on it. Do not reply because I think you can guess what'll happen, right?

ON-TOPIC:
Having the same trouble with .NET Ronnie. But if you say it's possible then I believe you! Smile
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ZombieMachine
Bloatware!


Joined: 12 Jan 2009
Location: Im not telling.

PostPosted: Sat May 16, 2009 12:33 pm    Post subject: Reply with quote

I replyed Razz. Na i didn't see it over in off-topic. sorry about that,
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rygrass
God like!


Joined: 06 Nov 2005
Location: Aussie Clan:eV

PostPosted: Sat May 16, 2009 1:34 pm    Post subject: Reply with quote

Well i installed it took about 5 min to get passed on the NET frame thing.

Overall for a noob ( in mapping! ) like me its pretty user friendly but i getting way more crashes than i ever did especially if a texture has the wrong name and then i go to change it "bam" error and then the odd crash when exiting test mode
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