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Cheers for 1.86 and now 1.87
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Scave
Unstoppable!


Joined: 10 Feb 2004

PostPosted: Wed May 28, 2008 2:37 am    Post subject: Reply with quote

Lovin' the team health display.

However, the pullback that high ping players experience when ppl bump into them or they're knocked around feels significantly different. Maybe I just have to get used to it. Maybe the server was having a bad day. I'd be interested to hear if others notice it too.
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SuperNova
Spamming!


Joined: 12 May 2008
Location: Toledo, OH, Clan: >AC<

PostPosted: Wed May 28, 2008 5:28 am    Post subject: Reply with quote

Scave wrote:
Lovin' the team health display.

However, the pullback that high ping players experience when ppl bump into them or they're knocked around feels significantly different. Maybe I just have to get used to it. Maybe the server was having a bad day. I'd be interested to hear if others notice it too.



My ping isn't always high, but I fall victim to very malicious ping spikes (generally going from a ping of 50ms-400ms randomly and on routine). I noticed that whenever I got close to another player sprite, everything in front of me would just warp around. It did this in past editions as well, but it seemed a bit different this time, almost as if it was stronger. I can't quite put my finger on it yet, but hopefully it's just something I expierence with ping spikes.

Another question I've had on my mind:
I keep the timer display on and in CTF, I'd like to know if there's a way to adjust it to the side of the screen instead of being in the middle. It can serve as a real distraction when trying to focus and aim. If this is not a feature currently in ZDaemon, is it possible for it to be added in future versions? Just wondering.
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rygrass
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Joined: 06 Nov 2005
Location: Aussie Clan:eV

PostPosted: Wed May 28, 2008 6:23 am    Post subject: Reply with quote

hell this is great it was well worth the wait now for 1.09 Razz

liking the new ctf points system and all

Cheers
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Cybershark
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Joined: 05 Jan 2005
Location: off the grid, but still fighting for the users!

PostPosted: Wed May 28, 2008 12:56 pm    Post subject: Reply with quote

So when is 1.09? Razz

Thanks for something shiny and new guys and I hope people actually bother to use some of it and not just carry on playing exactly the same ways they do now.
CTF scoring, Heretic Co-op and sprite-scaling FOR THE FUCKING WIN! Very Happy
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Eagle-Eye
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Joined: 13 Oct 2007
Location: League Master Clan: .CI.

PostPosted: Wed May 28, 2008 1:15 pm    Post subject: Reply with quote

Tuomio wrote:


What are those? First I thought they were CTF points or something, but seeing as the game is a tie..


I am sure they are deaths... But I get a bug that carries the deaths from one server and shows onto the others so it only relates to one match going on but is shown on any other server you refresh. Or well that just happens for me
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DarkeTiger
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Joined: 07 May 2005
Location: In the falsetto Posts: Mail

PostPosted: Wed May 28, 2008 1:41 pm    Post subject: Reply with quote

Eagle-Eye wrote:
Tuomio wrote:


What are those? First I thought they were CTF points or something, but seeing as the game is a tie..


I am sure they are deaths... But I get a bug that carries the deaths from one server and shows onto the others so it only relates to one match going on but is shown on any other server you refresh. Or well that just happens for me


Yeah, I've noticed that if you click on one server, then another, it shows the same deaths
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pErf3ct _DaRk_
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Joined: 07 Oct 2007
Location: France - Teh 21

PostPosted: Wed May 28, 2008 3:14 pm    Post subject: Reply with quote

time spent on the server or wut ?
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K!r4
Dominating!


Joined: 24 Mar 2008

PostPosted: Wed May 28, 2008 4:01 pm    Post subject: Reply with quote

Na it's on the right.
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Judge
Posting Spree!


Joined: 07 Aug 2007
Location: uk

PostPosted: Thu May 29, 2008 7:41 am    Post subject: Reply with quote

Tuomio wrote:


What are those? First I thought they were CTF points or something, but seeing as the game is a tie..
LM on top Cool
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DarkeTiger
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Joined: 07 May 2005
Location: In the falsetto Posts: Mail

PostPosted: Thu May 29, 2008 8:15 am    Post subject: Reply with quote

No, it is definitely deaths as I have clicked on a server and it had deaths as the column name, I think that it will work properly if you put the 'refresh server on click' function on
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Czar
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Joined: 02 Dec 2006
Location: Bitchez, they come and go; But Zdaemon is forever

PostPosted: Thu May 29, 2008 9:06 am    Post subject: Reply with quote

yes its pretty good, love the team health and the sectinfo binds and stuff. the demos do look much better.

gg zd dev team
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chocobo
has entered the game!


Joined: 04 Mar 2007

PostPosted: Thu May 29, 2008 11:42 am    Post subject: Reply with quote

zdaemon become much better, thx.
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Englander
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Joined: 04 Jun 2004
Location: Devon, England

PostPosted: Thu May 29, 2008 1:29 pm    Post subject: Reply with quote

Lovely update! Really needed, yet to check out the sector info but the health information and spectator mode is fantastic.
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Ronald
Rontard


Joined: 17 Aug 2005
Location: Netherlands Clan: [QnB]

PostPosted: Thu May 29, 2008 11:37 pm    Post subject: Reply with quote

Whoohoo, the coop fixes are neat as well!!!!!

/me gets back in game
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TimeOfDeath
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Joined: 03 Nov 2004

PostPosted: Fri May 30, 2008 11:25 pm    Post subject: Reply with quote

Really cool to see a new version, but I'm curious why some fixes that were in 1.09 betas weren't added to this version?
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soncdoommario
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Joined: 19 Jun 2004
Location: Attleboro, Massachusetts

PostPosted: Sat May 31, 2008 12:47 am    Post subject: Reply with quote

I had a chat with Kilgore about that. He said he stuffed whatever he could into 1.08 that wouldn't require a new protocol.
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TimeOfDeath
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Joined: 03 Nov 2004

PostPosted: Sat May 31, 2008 1:06 am    Post subject: Reply with quote

Ok cool, thanks. Yay NEW VARZUN!!
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Thadeuss
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Joined: 23 Jun 2005
Location: www.areashiftybun.com

PostPosted: Thu Jun 05, 2008 4:30 pm    Post subject: Reply with quote

Thx for the fixes in 1.87 guys. It's available on the homepage for anyone that doesn't know.
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spacepirate
AssPants


Joined: 25 Jan 2005
Location: que pasa

PostPosted: Thu Jun 05, 2008 4:40 pm    Post subject: Reply with quote

Your saying the revenant ball is fixed ?! Shocked
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Thadeuss
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Joined: 23 Jun 2005
Location: www.areashiftybun.com

PostPosted: Thu Jun 05, 2008 5:24 pm    Post subject: Reply with quote

I think those server crashes will be a thing of the past now, and that's a very important fix.
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