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CTF - Team Damage

 
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Next CTF Euro tourney - Team Damage ON ?
Yes, realistic normal damage (99)
45%
 45%  [ 10 ]
Yes, but only softer damage (50)
27%
 27%  [ 6 ]
No, team damage OFF !
27%
 27%  [ 6 ]
Total Votes : 22

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Titan_66
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Joined: 20 Jun 2004

PostPosted: Mon Sep 18, 2006 12:02 am    Post subject: CTF - Team Damage Reply with quote

What do you think, what about to try Team damage:ON - the next CTF tourney EURO5 ? Reasons, discussion, i have established the topic in the main section (zdaemon-help chatter).
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Poignant
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Joined: 04 Apr 2004
Location: #ZDplayers

PostPosted: Mon Sep 18, 2006 3:54 am    Post subject: Reply with quote

I like the idea of this and I might even test run it on a team dm after this CTF depending on the votes I see here.
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dragula
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Joined: 27 Aug 2005
Location: Slovenija FTW Clan : [dp]

PostPosted: Mon Sep 18, 2006 7:43 am    Post subject: Reply with quote

normal damage is cool in private games:) lets do it!
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[DH]Melak
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Joined: 27 Aug 2006
Location: Czech

PostPosted: Mon Sep 18, 2006 7:58 am    Post subject: Reply with quote

wow, it could be interesting Cool
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Mephisto
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Joined: 16 Nov 2004
Location: Estonia

PostPosted: Mon Sep 18, 2006 1:45 pm    Post subject: Reply with quote

Isn't 100 possible? Razz
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Titan_66
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Joined: 20 Jun 2004

PostPosted: Mon Sep 18, 2006 3:35 pm    Post subject: Reply with quote

sorry my mistake, i thought that there is not 100% (1.0)
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Tomsa_x
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Joined: 10 Apr 2005
Location: Czech Republic

PostPosted: Mon Sep 18, 2006 4:03 pm    Post subject: Reply with quote

And you were right, max is 99 as long as I know:).

Anyway I am for teamdamage in team deathmatch for sure. But in CTF we are used to having this of, which is why we SHOULD try to put some public servers with that and test it. If it will be good, playable and enjoiable, we can then tal about applying it onto a tourney matches! For now, I would appreciate rather TDM tourney if you want team damage in a serious game (Or of course try it on some CWs too if both sides agree on that of course).
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Titan_66
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Joined: 20 Jun 2004

PostPosted: Mon Sep 18, 2006 5:27 pm    Post subject: Reply with quote

Tomsa_x wrote:
And you were right, max is 99 as long as I know:).

Anyway I am for teamdamage in team deathmatch for sure. But in CTF we are used to having this of, which is why we SHOULD try to put some public servers with that and test it. If it will be good, playable and enjoiable, we can then tal about applying it onto a tourney matches! For now, I would appreciate rather TDM tourney if you want team damage in a serious game (Or of course try it on some CWs too if both sides agree on that of course).


Really 99 ? Hmm iam quite confused. I remember for the settings on gamezone. There was 99 max, Firestone says 1.0. Confused

Anyway look at the main topic about that. I think there should be an admin with the rcon access (only for this concrete server). He should be available to remove teamkillers if you ask him...IMO
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Draza_Jr.
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Joined: 30 Sep 2005
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PostPosted: Mon Sep 18, 2006 8:42 pm    Post subject: Reply with quote

Well this should be fun, but I have to say, that this should be tested ONLY by skilled players! Hell, I can´t imagine those gay noobes, playing the normal CTF and sabotaging in your own team, were now able to kill you on sight! Well this would seriously drive me mad, so if there should be some server like public, it shouldn´t allow all players to enter and play... Confused
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spacepirate
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Joined: 25 Jan 2005
Location: que pasa

PostPosted: Mon Sep 18, 2006 8:45 pm    Post subject: Reply with quote

That's why he said a ctf tourney. And not public, because that would be a chaos.

Good idea.
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Tomsa_x
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Joined: 10 Apr 2005
Location: Czech Republic

PostPosted: Mon Sep 18, 2006 9:58 pm    Post subject: Reply with quote

Ok, but I say: 1) couple of test games 2) some CWs 3) tourney.

I mean it in THIS order and going to another step only if we (players) find it good and enjoyable...

Having a public server with this is also worth trying, but of course only as an alternative for normal server still on...
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