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Alfred Unstoppable!
Joined: 25 Oct 2005 Location: THE BATCAVE!
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Posted: Thu Aug 03, 2006 5:20 pm Post subject: More maps by Alfred |
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Yessiree, I've been working, don't know why, but i've got a few more maps, I'd appreciate a review, but I'm moreover doing this for exposure, so if you've got the time, go ahead, review it, if not, pass it up, its alright. Its all in good fun, if you dont like my maps, dont be mean to me about it, just avoid em
Thanks!
-Alfred
teh Maps |
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[n00b]Adereth Spamming!
Joined: 16 Jul 2005 Location: Oh god, what year is this?!
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Posted: Thu Aug 03, 2006 8:16 pm Post subject: |
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When was the last time you saw a fluorescent ceiling light that shone straight down and had no effect on the brightness of the area around it? Turn up the exposure! |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Fri Aug 04, 2006 2:30 am Post subject: |
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it doesn't quite work that way Alfred. you put it here and if meanness is required meanness shall be dealt out with a vengeance. i'm not sure if that is the case here yet or not. some interesting stuff in them maps to be sure. it's just nice to see you finally put some lighting in your maps anyway.
the rofl moment would come when you realise that the change lighting switches in the first map will do nada online. you try to play with lighting and it blows up in your face and yes i can laugh and be mean about this because you'd know this if you spent EVEN 5 SECONDS TESTING IT ONLINE
but yeah, as for the rest, idk, might review em over the next couple'a days. |
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Alfred Unstoppable!
Joined: 25 Oct 2005 Location: THE BATCAVE!
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Posted: Fri Aug 04, 2006 4:48 am Post subject: |
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Cybershark, i did test it all online a couple of times, and i knew the light switches didnt work online, too lazy to fix it, not that it even matters, i mean really, do any of my maps strike you as stuff you see all of the time... Do you possibly think there is creativity in the maps i try to put out? i mean, you dont have to answer these questions, just contemplate it, I've just put these out as a game for a game, its supposed to be fun |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Fri Aug 04, 2006 6:39 am Post subject: |
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Cybershark wrote: | some interesting stuff in them maps to be sure. | |
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AK-01 Unstoppable!
Joined: 02 May 2005 Location: CCCP
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Posted: Fri Aug 04, 2006 10:54 am Post subject: |
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map07 obviously have some ideas. I suggest author work more...more.....more......
heres two detais in maps i like the most.
and heres some detailing ideas for maps
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Tuomio Wicked Sick!
Joined: 28 Mar 2005 Location: Finland
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Posted: Fri Aug 04, 2006 12:10 pm Post subject: |
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link DOES NOT WORK! |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Fri Aug 04, 2006 5:31 pm Post subject: |
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what? for the WAD? or the pics?
i have no problems with either |
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Tuomio Wicked Sick!
Joined: 28 Mar 2005 Location: Finland
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Posted: Fri Aug 04, 2006 7:52 pm Post subject: |
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For the wad, It doesnt even try to open the link. I Refresh and its done. Nothing |
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ALIENwolve Unstoppable!
Joined: 18 Mar 2006 Location: Sitting around in his mind getting sick of not having a clone to aid in team shit.
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Posted: Fri Aug 04, 2006 10:47 pm Post subject: |
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Pretty... |
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Tuomio Wicked Sick!
Joined: 28 Mar 2005 Location: Finland
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Posted: Sat Aug 05, 2006 1:21 am Post subject: |
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ah, got link working..
ssg sound is just awful :p think of 16 players blastin that all day long?
Well, for the maps.... I dunno Im lazy now. Not bad. |
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Alfred Unstoppable!
Joined: 25 Oct 2005 Location: THE BATCAVE!
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Posted: Sat Aug 05, 2006 6:21 pm Post subject: |
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Tuomio, I've had people say they liked the new ssg sound. Granted, its crap since its just me blowing into a microphone -_- but atleast i gave it a go. Also, i dont think i mentioned this or not, but this started out as a minimalist textures wad, hence all of the white. It quickly spralled out into this thing >_> at any rate, hope some of you guys like it. By the way, i didnt design this for 16 people, its for 2 or 3 |
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Strider Unstoppable!
Joined: 05 Oct 2005 Location: OrLANdo 2006 (In Winter)
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Posted: Sat Aug 05, 2006 8:38 pm Post subject: |
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I really like the maps, so you all can blow me.
Maybe its because I know most of the sounds coming from me are alfred in his mic. Nice death sound. XD |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Sat Aug 12, 2006 5:48 pm Post subject: |
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bleh, so i came to review this and see that once again there's no damn DMFLAGs included.
i was kinda liking what i saw up til then but this is just another form of laziness - saying "hey, i just made em, i don't care whether health respawns or if you want to jump around the place".
Alfred wrote: | I'd appreciate a review, but I'm moreover doing this for exposure | could this be the problem perhaps?
some maps it's kinda self evident how they're meant to be run. this is just annoying though as i can't fully review it without some guide. unless you'd like me to make some up for it? 'I'm Too Young to Die' with zero gravity perhaps? |
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Alfred Unstoppable!
Joined: 25 Oct 2005 Location: THE BATCAVE!
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Posted: Sat Aug 12, 2006 10:41 pm Post subject: |
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alright buddy, heres the dmflags: 86020/131072 also, it should be on Nightmare difficulty with normal gravity -_- wasnt aware those were dmflags my friend. Have a nice time, try to have fun in life dude :\ |
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Slayer420 God like!
Joined: 01 Apr 2005 Location: Chicago
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Posted: Sun Aug 13, 2006 12:12 am Post subject: |
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oh, you put this up for review too and you didn't let me test it :/ |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Sun Aug 13, 2006 4:43 am Post subject: |
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heh, that sounds about right.
and yeah, obviously it's me being a dick by asking for your settings Alfred. sorry about that |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Alfred Unstoppable!
Joined: 25 Oct 2005 Location: THE BATCAVE!
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Posted: Sun Aug 13, 2006 11:34 pm Post subject: |
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^^;;; thanks for the review Cyber, it was rather pleasent. I might get the hang of really putting a crap load of detail into my maps, but i doubt it, also, you were in a test server of mine and i was there? o.o... I sorta thought the dmflags were self-explanitory...but i'll remember for future referance |
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Cybershark Spamming!
Joined: 05 Jan 2005 Location: off the grid, but still fighting for the users!
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Posted: Mon Aug 14, 2006 12:44 am Post subject: |
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doesn't have to be a 'crapload' of detail, just evenness. copy & paste can work wonders if used sensibly.
yes, i was there
and as for the DMFLAGS, the three main problems i had with those were:
on map02, there's too many medikits if they're set to respawn,
on the same map that window becomes two way with jumping,
and on "floors 2, 3 and 4" with jump you can move a bit more freely, most notably over the railing from the base of each floor to the upper part (i prefered it that way). |
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