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Flats as textures?

 
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thefwf
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Joined: 08 Nov 2003
Location: Birmingham, England

PostPosted: Mon Feb 02, 2004 10:41 pm    Post subject: Flats as textures? Reply with quote

How do I use a flat as a wall texture? I've seen on the forgotten temple ST map that a flat is used on the wall in the sky box and on one of the walls as a teleporter. How do I use a flat as a texture? And vice versa, on the water fall he used a texture on the floor.
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ATG_Death
and this one time, at band camp...


Joined: 23 Feb 2003
Location: Estonia

PostPosted: Tue Feb 03, 2004 12:36 am    Post subject: Reply with quote

Zdaemon is based off of Zdoom 1.23, I think that feature was added in later versions of zdoom.
As for now, try extracting that flat from a wad and then making it a texture (better use wintex)
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thefwf
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Joined: 08 Nov 2003
Location: Birmingham, England

PostPosted: Tue Feb 03, 2004 12:11 pm    Post subject: Reply with quote

Argh, I really wanted a warped flat wall, oh well
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GodCells
Posting Spree!


Joined: 02 Feb 2004
Location: Canada Quebec!

PostPosted: Wed Feb 04, 2004 2:56 am    Post subject: Reply with quote

Just make an animation 6-8 prerendered wall patch! Sure, It will increase the size of the final wad...
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